| Toxic |
TM |
Poison |
status |
-- | 90 | 10 |
| A move that leaves the target
badly poisoned.
Its poison damage worsens every turn. |
| Venoshock |
TM |
Poison |
special |
65 | 100 | 10 |
| The user drenches the target in a special
poisonous liquid. This move’s power is doubled
if the target is poisoned. |
| Hidden Power |
TM |
Normal |
special |
60 | 100 | 15 |
| A unique attack that varies in type
depending on the Pokémon using it.
|
| Sunny Day |
TM |
Fire |
status |
-- | -- | 5 |
| The user intensifies the sun
for five turns, powering up
Fire-type moves. |
| Protect |
TM |
Normal |
status |
-- | -- | 10 |
| Enables the user to evade all attacks.
Its chance of failing rises if it is used
in succession. |
| Rain Dance |
TM |
Water |
status |
-- | -- | 5 |
| The user summons a heavy rain
that falls for five turns,
powering up Water-type moves. |
| Frustration |
TM |
Normal |
physical |
-- | 100 | 20 |
| A full-power attack that grows more
powerful the less the user likes
its Trainer. |
| Return |
TM |
Normal |
physical |
-- | 100 | 20 |
| A full-power attack that grows more
powerful the more the user likes
its Trainer. |
| Double Team |
TM |
Normal |
status |
-- | -- | 15 |
| By moving rapidly, the user makes illusory
copies of itself to raise its evasiveness. |
| Sludge Wave |
TM |
Poison |
special |
95 | 100 | 10 |
| The user strikes everything around it
by swamping the area with a giant sludge wave.
This may also poison those hit. |
| Sludge Bomb |
TM |
Poison |
special |
90 | 100 | 10 |
| Unsanitary sludge is hurled at the target.
This may also poison the target. |
| Facade |
TM |
Normal |
physical |
70 | 100 | 20 |
| An attack move that doubles its power if
the user is poisoned, burned, or
has paralysis. |
| Rest |
TM |
Psychic |
status |
-- | -- | 10 |
| The user goes to sleep for two turns.
This fully restores the user’s HP and
heals any status conditions. |
| Attract |
TM |
Normal |
status |
-- | 100 | 15 |
| If it is the opposite gender of the user,
the target becomes infatuated and less
likely to attack. |
| Thief |
TM |
Dark |
physical |
60 | 100 | 25 |
| The user attacks and steals the target’s
held item simultaneously. The user can’t
steal anything if it already holds an item. |
| Round |
TM |
Normal |
special |
60 | 100 | 15 |
| The user attacks the target with a song.
Others can join in the Round and make
the attack do greater damage. |
| Explosion |
TM |
Normal |
physical |
250 | 100 | 5 |
| The user attacks everything around it
by causing a tremendous explosion.
The user faints upon using this move. |
| Payback |
TM |
Dark |
physical |
50 | 100 | 10 |
| The user stores power, then attacks.
If the user moves after the target,
this attack’s power will be doubled. |
| Infestation |
TM |
Bug |
special |
20 | 100 | 20 |
| The target is infested and attacked for
four to five turns.
The target can’t flee during this time. |
| Swagger |
TM |
Normal |
status |
-- | 85 | 15 |
| The user enrages and confuses the target.
However, this also sharply raises the
target’s Attack stat. |
| Sleep Talk |
TM |
Normal |
status |
-- | -- | 10 |
| While it is asleep, the user randomly uses
one of the moves it knows. |
| Substitute |
TM |
Normal |
status |
-- | -- | 10 |
| The user makes a copy of itself using
some of its HP.
The copy serves as the user’s decoy. |
| Secret Power |
TM |
Normal |
physical |
70 | 100 | 20 |
| An attack whose additional effects
depend upon where it was used.
Can also be used to make a Secret Base. |
| Dark Pulse |
TM |
Dark |
special |
80 | 100 | 15 |
| The user releases a horrible aura imbued
with dark thoughts.
This may also make the target flinch. |
| Confide |
TM |
Normal |
status |
-- | -- | 20 |
| The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
No comments yet. Tell us what you think to be the first.