
| Category | Dump Site |
| Abilities | Stench Weak Armour Aftermath (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Pound | - | Normal | physical | 40 | 100 | 35 | |
| The target is physically pounded with a long tail, a foreleg, or the like. | |||||||
| Poison Gas | - | Poison | status | -- | 90 | 40 | |
| A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | |||||||
| Recycle | 3 | Normal | status | -- | -- | 10 | |
| The user recycles a held item that has been used in battle so it can be used again. | |||||||
| Toxic Spikes | 7 | Poison | status | -- | -- | 20 | |
| The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | |||||||
| Acid Spray | 12 | Poison | special | 40 | 100 | 20 | |
| The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | |||||||
| Double Slap | 14 | Normal | physical | 15 | 85 | 10 | |
| The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||
| Sludge | 18 | Poison | special | 65 | 100 | 20 | |
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
| Stockpile | 23 | Normal | status | -- | -- | 20 | |
| The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||
| Swallow | 23 | Normal | status | -- | -- | 10 | |
| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||
| Body Slam | 25 | Normal | physical | 85 | 100 | 15 | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
| Clear Smog | 34 | Poison | special | 50 | -- | 15 | |
| The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | |||||||
| Amnesia | 46 | Psychic | status | -- | -- | 20 | |
| The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | |||||||
| Belch | 49 | Poison | special | 120 | 90 | 10 | |
| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||
| Gunk Shot | 54 | Poison | physical | 120 | 80 | 5 | |
| The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Pound | - | Normal | physical | 40 | 100 | 35 | |
| The target is physically pounded with a long tail, a foreleg, or the like. | |||||||
| Poison Gas | - | Poison | status | -- | 90 | 40 | |
| A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | |||||||
| Toxic Spikes | 7 | Poison | status | -- | -- | 20 | |
| The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | |||||||
| Acid Spray | 12 | Poison | special | 40 | 100 | 20 | |
| The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | |||||||
| Double Slap | 14 | Normal | physical | 15 | 85 | 10 | |
| The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||
| Sludge | 18 | Poison | special | 65 | 100 | 20 | |
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
| Stockpile | 23 | Normal | status | -- | -- | 20 | |
| The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||
| Swallow | 23 | Normal | status | -- | -- | 10 | |
| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||
| Body Slam | 25 | Normal | physical | 85 | 100 | 15 | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
| Clear Smog | 34 | Poison | special | 50 | -- | 15 | |
| The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | |||||||
| Amnesia | 46 | Psychic | status | -- | -- | 20 | |
| The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | |||||||
| Belch | 49 | Poison | special | 120 | 90 | 10 | |
| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Venoshock | TM | Poison | special | 65 | 100 | 10 | |
| The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Sunny Day | TM | Fire | status | -- | -- | 5 | |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
| The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | TM | Water | status | -- | -- | 5 | |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Solar Beam | TM | Grass | special | 120 | 100 | 10 | |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | |||||||
| Smack Down | TM | Rock | physical | 50 | 100 | 15 | |
| The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. | |||||||
| Thunderbolt | TM | Electric | special | 90 | 100 | 15 | |
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Psychic | TM | Psychic | special | 90 | 100 | 10 | |
| The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Sludge Wave | TM | Poison | special | 95 | 100 | 10 | |
| The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||||||
| Sludge Bomb | TM | Poison | special | 90 | 100 | 10 | |
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Attract | TM | Normal | status | -- | 100 | 15 | |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Thief | TM | Dark | physical | 60 | 100 | 25 | |
| The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Focus Blast | TM | Fighting | special | 120 | 70 | 5 | |
| The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. | |||||||
| Fling | TM | Dark | physical | -- | 100 | 10 | |
| The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |||||||
| Explosion | TM | Normal | physical | 250 | 100 | 5 | |
| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||
| Payback | TM | Dark | physical | 50 | 100 | 10 | |
| The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
| Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
| The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
| Rock Polish | TM | Rock | status | -- | -- | 20 | |
| The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||
| Infestation | TM | Bug | special | 20 | 100 | 20 | |
| The target is infested and attacked for four to five turns. The target can’t flee during this time. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Dark Pulse | TM | Dark | special | 80 | 100 | 15 | |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Curse | Ghost | status | -- | -- | 10 | ||
| A move that works differently for the Ghost type than for all other types. | |||||||
| Haze | Ice | status | -- | -- | 30 | ||
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||
| Mud Sport | Ground | status | -- | -- | 15 | ||
| The user covers itself with mud. This weakens Electric-type moves for five turns. | |||||||
| Rock Blast | Rock | physical | 25 | 90 | 10 | ||
| The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||
| Rollout | Rock | physical | 30 | 90 | 20 | ||
| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||
| Sand Attack | Ground | status | -- | 100 | 15 | ||
| Sand is hurled in the target’s face, reducing the target’s accuracy. | |||||||
| Self-Destruct | Normal | physical | 200 | 100 | 5 | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||
| Spikes | Ground | status | -- | -- | 20 | ||
| The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Spite | Ghost | status | -- | 100 | 10 | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||
| Giga Drain | Grass | special | 75 | 100 | 10 | ||
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
| Pain Split | Normal | status | -- | -- | 20 | ||
| The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | |||||||
| Recycle | Normal | status | -- | -- | 10 | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||
| Seed Bomb | Grass | physical | 80 | 100 | 15 | ||
| The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||
| Drain Punch | Fighting | physical | 75 | 100 | 10 | ||
| An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | |||||||
| Gunk Shot | Poison | physical | 120 | 80 | 5 | ||
| The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Black White Black 2 White 2 | Route 9 | |
| Y X | Lost Hotel, Pokémon VillageFriend Safari | |
| Omega Ruby Alpha Sapphire | Evolve Trubbish |
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