Category | Poison Gas |
Abilities | Levitate |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Tackle | - | Normal | physical | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||
Poison Gas | - | Poison | status | -- | 90 | 40 | |
A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | |||||||
Smog | 4 | Poison | special | 30 | 70 | 20 | |
The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||
Smokescreen | 7 | Normal | status | -- | 100 | 20 | |
The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. | |||||||
Assurance | 12 | Dark | physical | 60 | 100 | 10 | |
If the target has already taken some damage in the same turn, this attack’s power is doubled. | |||||||
Clear Smog | 15 | Poison | special | 50 | -- | 15 | |
The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | |||||||
Sludge | 18 | Poison | special | 65 | 100 | 20 | |
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
Self-Destruct | 23 | Normal | physical | 200 | 100 | 5 | |
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||
Haze | 26 | Ice | status | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||
Double Hit | 29 | Normal | physical | 35 | 90 | 10 | |
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | |||||||
Destiny Bond | 46 | Ghost | status | -- | -- | 5 | |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | |||||||
Belch | 50 | Poison | special | 120 | 90 | 10 | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||
Memento | 54 | Dark | status | -- | 100 | 10 | |
The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Tackle | - | Normal | physical | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||
Poison Gas | - | Poison | status | -- | 90 | 40 | |
A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | |||||||
Smog | 4 | Poison | special | 30 | 70 | 20 | |
The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||
Smokescreen | 7 | Normal | status | -- | 100 | 20 | |
The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. | |||||||
Assurance | 12 | Dark | physical | 60 | 100 | 10 | |
If the target has already taken some damage in the same turn, this attack’s power is doubled. | |||||||
Clear Smog | 15 | Poison | special | 50 | -- | 15 | |
The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | |||||||
Sludge | 18 | Poison | special | 65 | 100 | 20 | |
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
Self-Destruct | 23 | Normal | physical | 200 | 100 | 5 | |
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||
Haze | 26 | Ice | status | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||
Double Hit | 29 | Normal | physical | 35 | 90 | 10 | |
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | |||||||
Destiny Bond | 46 | Ghost | status | -- | -- | 5 | |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | |||||||
Belch | 51 | Poison | special | 120 | 90 | 10 | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||
Memento | 57 | Dark | status | -- | 100 | 10 | |
The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Venoshock | TM | Poison | special | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Taunt | TM | Dark | status | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | TM | Water | status | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Thunderbolt | TM | Electric | special | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||
Thunder | TM | Electric | special | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Shadow Ball | TM | Ghost | special | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Flamethrower | TM | Fire | special | 90 | 100 | 15 | |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||
Sludge Bomb | TM | Poison | special | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
Fire Blast | TM | Fire | special | 110 | 85 | 5 | |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||
Torment | TM | Dark | status | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | TM | Dark | physical | 60 | 100 | 25 | |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Incinerate | TM | Fire | special | 60 | 100 | 15 | |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||
Will-O-Wisp | TM | Fire | status | -- | 85 | 15 | |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||
Explosion | TM | Normal | physical | 250 | 100 | 5 | |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||
Payback | TM | Dark | physical | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
Flash | TM | Normal | status | -- | 100 | 20 | |
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
Gyro Ball | TM | Steel | physical | -- | 100 | 5 | |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | |||||||
Infestation | TM | Bug | special | 20 | 100 | 20 | |
The target is infested and attacked for four to five turns. The target can’t flee during this time. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Dark Pulse | TM | Dark | special | 80 | 100 | 15 | |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Curse | Ghost | status | -- | -- | 10 | ||
A move that works differently for the Ghost type than for all other types. | |||||||
Grudge | Ghost | status | -- | -- | 5 | ||
If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | |||||||
Psybeam | Psychic | special | 65 | 100 | 20 | ||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||
Psywave | Psychic | special | -- | 100 | 15 | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||
Screech | Normal | status | -- | 85 | 40 | ||
An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
Spit Up | Normal | special | -- | 100 | 10 | ||
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. | |||||||
Stockpile | Normal | status | -- | -- | 20 | ||
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||
Swallow | Normal | status | -- | -- | 10 | ||
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||
Toxic Spikes | Poison | status | -- | -- | 20 | ||
The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Spite | Ghost | status | -- | 100 | 10 | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||
Pain Split | Normal | status | -- | -- | 20 | ||
The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Uproar | Normal | special | 90 | 100 | 10 | ||
The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
Shock Wave | Electric | special | 60 | -- | 20 | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Mimic | Normal | status | -- | -- | 10 | Tutor - | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
Rollout | Rock | physical | 30 | 90 | 20 | Tutor - | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||
Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
Games | Rarity | Locations |
---|---|---|
Ruby Sapphire Emerald | Evolve | Evolves from Koffing |
Diamond Pearl | Uncommon | Route 227. Stark Mountain |
Crystal | Rare | Burned Tower |
Pal Park | Mountain | |
Fire Red | Rare | Pokémon Mansion |
Leaf Green Omega Ruby Alpha Sapphire | Evolve | Evolve Koffing |
XD Colosseum | Trade | Via trading from FireRed, Leaf Green, Ruby, Sapphire or Emerald |
Heart Gold Soul Silver | Rare | Safari Zone |
Black White | None. Pok | |
Black White | None. PokéTransfer or Dream World | |
Black 2 White 2 | P2 Lab | |
Y X | Transfer required |
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