Category | Imitation |
Abilities | Sturdy Rock Head Rattled (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Copycat | - | Normal | status | -- | -- | 20 | |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||
Wood Hammer | - | Grass | physical | 120 | 100 | 15 | |
The user slams its rugged body into the target to attack. This also damages the user quite a lot. | |||||||
Flail | 5 | Normal | physical | -- | 100 | 15 | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | |||||||
Low Kick | 8 | Fighting | physical | -- | 100 | 20 | |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | |||||||
Rock Throw | 12 | Rock | physical | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. | |||||||
Slam | 15 | Normal | physical | 80 | 75 | 20 | |
The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||
Mimic | 15 | Normal | status | -- | -- | 10 | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Feint Attack | 19 | Dark | physical | 60 | -- | 20 | |
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
Block | 26 | Normal | status | -- | -- | 5 | |
The user blocks the target’s way with arms spread wide to prevent escape. | |||||||
Counter | 33 | Fighting | physical | -- | 100 | 20 | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||
Sucker Punch | 36 | Dark | physical | 70 | 100 | 5 | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||
Double-Edge | 40 | Normal | physical | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
Hammer Arm | 47 | Fighting | physical | 100 | 90 | 10 | |
The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Copycat | - | Normal | status | -- | -- | 20 | |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||
Wood Hammer | - | Grass | physical | 120 | 100 | 15 | |
The user slams its rugged body into the target to attack. This also damages the user quite a lot. | |||||||
Flail | 5 | Normal | physical | -- | 100 | 15 | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | |||||||
Rock Throw | 12 | Rock | physical | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. | |||||||
Slam | 15 | Normal | physical | 80 | 75 | 20 | |
The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||
Mimic | 15 | Normal | status | -- | -- | 10 | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Feint Attack | 19 | Dark | physical | 60 | -- | 20 | |
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
Counter | 33 | Fighting | physical | -- | 100 | 20 | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||
Sucker Punch | 36 | Dark | physical | 70 | 100 | 5 | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||
Double-Edge | 40 | Normal | physical | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
Hammer Arm | 47 | Fighting | physical | 100 | 90 | 10 | |
The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Calm Mind | TM | Psychic | status | -- | -- | 20 | |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Taunt | TM | Dark | status | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Smack Down | TM | Rock | physical | 50 | 100 | 15 | |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. | |||||||
Earthquake | TM | Ground | physical | 100 | 100 | 10 | |
The user sets off an earthquake that strikes every Pokémon around it. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Dig | TM | Ground | physical | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
Brick Break | TM | Fighting | physical | 75 | 100 | 15 | |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Sandstorm | TM | Rock | status | -- | -- | 10 | |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||
Rock Tomb | TM | Rock | physical | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | |||||||
Torment | TM | Dark | status | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | TM | Dark | physical | 60 | 100 | 25 | |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Fling | TM | Dark | physical | -- | 100 | 10 | |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |||||||
Explosion | TM | Normal | physical | 250 | 100 | 5 | |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||
Rock Polish | TM | Rock | status | -- | -- | 20 | |
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||
Stone Edge | TM | Rock | physical | 100 | 80 | 5 | |
The user stabs the target with sharpened stones from below. Critical hits land more easily. | |||||||
Psych Up | TM | Normal | status | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||||
Bulldoze | TM | Ground | physical | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||
Rock Slide | TM | Rock | physical | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Nature Power | TM | Normal | status | -- | -- | 20 | |
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | |||||||
Power-Up Punch | TM | Fighting | physical | 40 | 100 | 20 | |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Strength | HM04 | Normal | physical | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |||||||
Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Curse | Ghost | status | -- | -- | 10 | ||
A move that works differently for the Ghost type than for all other types. | |||||||
Defense Curl | Normal | status | -- | -- | 40 | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||
Endure | Normal | status | -- | -- | 10 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
Harden | Normal | status | -- | -- | 30 | ||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||
Headbutt | Normal | physical | 70 | 100 | 15 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||
Rollout | Rock | physical | 30 | 90 | 20 | ||
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||
Sand Tomb | Ground | physical | 35 | 85 | 15 | ||
The user traps the target inside a harshly raging sandstorm for four to five turns. | |||||||
Self-Destruct | Normal | physical | 200 | 100 | 5 | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Fire Punch | Fire | physical | 75 | 100 | 15 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||
Ice Punch | Ice | physical | 75 | 100 | 15 | ||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||
Thunder Punch | Electric | physical | 75 | 100 | 15 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||
Low Kick | Fighting | physical | -- | 100 | 20 | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Focus Punch | Fighting | physical | 150 | 100 | 20 | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||
Helping Hand | Normal | status | -- | -- | 20 | ||
The user assists an ally by boosting the power of that ally’s attack. | |||||||
Role Play | Psychic | status | -- | -- | 10 | ||
The user mimics the target completely, copying the target’s natural Ability. | |||||||
Block | Normal | status | -- | -- | 5 | ||
The user blocks the target’s way with arms spread wide to prevent escape. | |||||||
Covet | Normal | physical | 60 | 100 | 25 | ||
The user endearingly approaches the target, then steals the target’s held item. | |||||||
Earth Power | Ground | special | 90 | 100 | 10 | ||
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def. | |||||||
Stealth Rock | Rock | status | -- | -- | 20 | ||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||
Foul Play | Dark | physical | 95 | 100 | 15 | ||
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. | |||||||
After You | Normal | status | -- | -- | 15 | ||
The user helps the target and makes it use its move right after the user. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Body Slam | Normal | physical | 85 | 100 | 15 | Tutor - | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
Seismic Toss | Fighting | physical | -- | 100 | 20 | Tutor - | |
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | |||||||
Mud-Slap | Ground | special | 20 | 100 | 10 | Tutor - | |
The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
Mega Punch | Normal | physical | 80 | 85 | 20 | Tutor - | |
The target is slugged by a punch thrown with muscle-packed power. | |||||||
Mega Kick | Normal | physical | 120 | 75 | 5 | Tutor - | |
The target is attacked by a kick launched with muscle-packed power. | |||||||
Dynamic Punch | Fighting | physical | 100 | 50 | 5 | Tutor - | |
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||
Games | Rarity | Locations |
---|---|---|
Pearl | Common | Routes 214 and 221 |
Diamond | Evolve | Evolves from Bonsly |
Ruby Sapphire Fire Red Leaf Green XD | Trade | Via trading from Emerald or Colosseum |
Pal Park | Mountain | |
Emerald | One | Battle Frontier |
Colosseum | One | Cipher Admin Miror B. - Miror B.'s Hideout |
Gold Silver Crystal | One | Route 36. It will be blocking your path |
Heart Gold Soul Silver | Common | Route 36 |
Black White | None. Pok | |
Black White | None. PokéTransfer or Dream World | |
Black 2 | Route 20 (Swarm) | |
White 2 | Trade Required | |
Y X | Route 20 | |
Omega Ruby Alpha Sapphire | Trade from X & Y |
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