Category | Mold |
Abilities | Sturdy Gluttony Contrary (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Withdraw | - | Water | status | -- | -- | 40 | |
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||
Bide | - | Normal | physical | -- | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||
Constrict | - | Normal | physical | 10 | 100 | 35 | |
The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat. | |||||||
Rollout | - | Rock | physical | 30 | 90 | 20 | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||
Encore | 5 | Normal | status | -- | 100 | 5 | |
The user compels the target to keep using only the move it last used for three turns. | |||||||
Wrap | 9 | Normal | physical | 15 | 90 | 20 | |
A long body or vines are used to wrap and squeeze the target for four to five turns. | |||||||
Rock Throw | 23 | Rock | physical | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. | |||||||
Gastro Acid | 27 | Poison | status | -- | 100 | 10 | |
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | |||||||
Power Trick | 31 | Psychic | status | -- | -- | 10 | |
The user employs its psychic power to switch its Attack with its Defense stat. | |||||||
Shell Smash | 34 | Normal | status | -- | -- | 15 | |
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | |||||||
Bug Bite | 42 | Bug | physical | 60 | 100 | 20 | |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
Guard Split | 45 | Psychic | status | -- | -- | 10 | |
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | |||||||
Power Split | 45 | Psychic | status | -- | -- | 10 | |
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | |||||||
Sticky Web | 53 | Bug | status | -- | -- | 20 | |
The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Withdraw | - | Water | status | -- | -- | 40 | |
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||
Bide | - | Normal | physical | -- | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||
Constrict | - | Normal | physical | 10 | 100 | 35 | |
The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat. | |||||||
Rollout | - | Rock | physical | 30 | 90 | 20 | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||
Encore | 5 | Normal | status | -- | 100 | 5 | |
The user compels the target to keep using only the move it last used for three turns. | |||||||
Wrap | 9 | Normal | physical | 15 | 90 | 20 | |
A long body or vines are used to wrap and squeeze the target for four to five turns. | |||||||
Rock Throw | 23 | Rock | physical | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. | |||||||
Power Trick | 31 | Psychic | status | -- | -- | 10 | |
The user employs its psychic power to switch its Attack with its Defense stat. | |||||||
Shell Smash | 34 | Normal | status | -- | -- | 15 | |
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | |||||||
Guard Split | 45 | Psychic | status | -- | -- | 10 | |
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | |||||||
Power Split | 45 | Psychic | status | -- | -- | 10 | |
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | |||||||
Sticky Web | 53 | Bug | status | -- | -- | 20 | |
The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Venoshock | TM | Poison | special | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Safeguard | TM | Normal | status | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Smack Down | TM | Rock | physical | 50 | 100 | 15 | |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. | |||||||
Earthquake | TM | Ground | physical | 100 | 100 | 10 | |
The user sets off an earthquake that strikes every Pokémon around it. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Dig | TM | Ground | physical | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Sludge Wave | TM | Poison | special | 95 | 100 | 10 | |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||||||
Sludge Bomb | TM | Poison | special | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
Sandstorm | TM | Rock | status | -- | -- | 10 | |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||
Rock Tomb | TM | Rock | physical | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Rock Polish | TM | Rock | status | -- | -- | 20 | |
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||
Flash | TM | Normal | status | -- | 100 | 20 | |
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
Stone Edge | TM | Rock | physical | 100 | 80 | 5 | |
The user stabs the target with sharpened stones from below. Critical hits land more easily. | |||||||
Gyro Ball | TM | Steel | physical | -- | 100 | 5 | |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | |||||||
Struggle Bug | TM | Bug | special | 50 | 100 | 20 | |
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | |||||||
Bulldoze | TM | Ground | physical | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||
Rock Slide | TM | Rock | physical | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||
Infestation | TM | Bug | special | 20 | 100 | 20 | |
The target is infested and attacked for four to five turns. The target can’t flee during this time. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Strength | HM04 | Normal | physical | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |||||||
Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Acid | Poison | special | 40 | 100 | 30 | ||
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | |||||||
Acupressure | Normal | status | -- | -- | 30 | ||
The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. | |||||||
Final Gambit | Fighting | special | -- | 100 | 5 | ||
The user risks everything to attack its target. The user faints but does damage equal to its HP. | |||||||
Mud-Slap | Ground | special | 20 | 100 | 10 | ||
The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
Rock Blast | Rock | physical | 25 | 90 | 10 | ||
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||
Sand Tomb | Ground | physical | 35 | 85 | 15 | ||
The user traps the target inside a harshly raging sandstorm for four to five turns. | |||||||
Sweet Scent | Normal | status | -- | 100 | 20 | ||
A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Bind | Normal | physical | 15 | 85 | 20 | ||
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Helping Hand | Normal | status | -- | -- | 20 | ||
The user assists an ally by boosting the power of that ally’s attack. | |||||||
Knock Off | Dark | physical | 65 | 100 | 20 | ||
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | |||||||
Gastro Acid | Poison | status | -- | 100 | 10 | ||
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | |||||||
Earth Power | Ground | special | 90 | 100 | 10 | ||
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def. | |||||||
Stealth Rock | Rock | status | -- | -- | 20 | ||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||
Bug Bite | Bug | physical | 60 | 100 | 20 | ||
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
After You | Normal | status | -- | -- | 15 | ||
The user helps the target and makes it use its move right after the user. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Body Slam | Normal | physical | 85 | 100 | 15 | Tutor - | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
Double-Edge | Normal | physical | 120 | 100 | 15 | Tutor - | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
Mimic | Normal | status | -- | -- | 10 | Tutor - | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Headbutt | Normal | physical | 70 | 100 | 15 | Tutor - | |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||
String Shot | Bug | status | -- | 95 | 40 | Tutor - | |
The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
Ancient Power | Rock | special | 60 | 100 | 5 | Tutor - | |
The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | |||||||
Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
Defense Curl | Normal | status | -- | -- | 40 | Tutor - | |
The user curls up to conceal weak spots and raise its Defense stat. | |||||||
Games | Rarity | Locations |
---|---|---|
Ruby Sapphire Fire Red Leaf Green | Trade | Via trading from Emerald, XD or Colosseum |
Gold Silver Crystal | Rare | Cianwood City |
Colosseum | One | Deep King Agnol - Deep Colosseum |
XD | Trade | Trade Surskit with Duking in Pyrite Town |
Emerald | Rare | Safari Zone |
Diamond Pearl | Uncommon | Route 224. You need to have Emerald inserted into your DS when searching |
Pal Park | Sea | |
Heart Gold Soul Silver | Uncommon | Cianwood City, Vermillion CitySafari Zone (Special Items) |
Black White | Route 14 | |
Black 2 White 2 | Seaside Cave | |
Y X | Route 18, Terminus Cave, Victory RoadFriend Safari | |
Omega Ruby Alpha Sapphire | Trade from X & Y |
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