Category | Owl |
Abilities | Insomnia Keen Eye Tinted Lens (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Tackle | - | Normal | physical | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||
Growl | - | Normal | status | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||
Sky Attack | - | Flying | physical | 140 | 90 | 5 | |
A second-turn attack move where critical hits land more easily. This may also make the target flinch. | |||||||
Foresight | - | Normal | status | -- | -- | 40 | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||
Hypnosis | 5 | Psychic | status | -- | 60 | 20 | |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||
Peck | 9 | Flying | physical | 35 | 100 | 35 | |
The target is jabbed with a sharply pointed beak or horn. | |||||||
Uproar | 13 | Normal | special | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
Confusion | 22 | Psychic | special | 50 | 100 | 25 | |
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||
Take Down | 32 | Normal | physical | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||
Air Slash | 37 | Flying | special | 75 | 95 | 15 | |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||
Zen Headbutt | 42 | Psychic | physical | 80 | 90 | 15 | |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||
Synchronoise | 47 | Psychic | special | 120 | 100 | 10 | |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | |||||||
Extrasensory | 52 | Psychic | special | 80 | 100 | 20 | |
The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||
Psycho Shift | 57 | Psychic | status | -- | 100 | 10 | |
Using its psychic power of suggestion, the user transfers its status conditions to the target. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Tackle | - | Normal | physical | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||
Growl | - | Normal | status | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||
Foresight | - | Normal | status | -- | -- | 40 | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||
Hypnosis | 5 | Psychic | status | -- | 60 | 20 | |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||
Peck | 9 | Flying | physical | 35 | 100 | 35 | |
The target is jabbed with a sharply pointed beak or horn. | |||||||
Confusion | 22 | Psychic | special | 50 | 100 | 25 | |
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||
Take Down | 32 | Normal | physical | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||
Air Slash | 37 | Flying | special | 75 | 95 | 15 | |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||
Synchronoise | 47 | Psychic | special | 120 | 100 | 10 | |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | |||||||
Extrasensory | 52 | Psychic | special | 80 | 100 | 20 | |
The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||
Psycho Shift | 57 | Psychic | status | -- | 100 | 10 | |
Using its psychic power of suggestion, the user transfers its status conditions to the target. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | TM | Water | status | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Roost | TM | Flying | status | -- | -- | 10 | |
The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Psychic | TM | Psychic | special | 90 | 100 | 10 | |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | |||||||
Shadow Ball | TM | Ghost | special | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Reflect | TM | Psychic | status | -- | -- | 20 | |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||
Aerial Ace | TM | Flying | physical | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | TM | Dark | physical | 60 | 100 | 25 | |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Echoed Voice | TM | Normal | special | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||
Steel Wing | TM | Steel | physical | 70 | 90 | 25 | |
The target is hit with wings of steel. This may also raise the user’s Defense stat. | |||||||
Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
Psych Up | TM | Normal | status | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||||
Dream Eater | TM | Psychic | special | 100 | 100 | 15 | |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Fly | HM02 | Flying | physical | 90 | 95 | 15 | |
The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Agility | Psychic | status | -- | -- | 30 | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
Defog | Flying | status | -- | -- | 15 | ||
A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | |||||||
Feather Dance | Flying | status | -- | 100 | 15 | ||
The user covers the target’s body with a mass of down that harshly lowers its Attack stat. | |||||||
Feint Attack | Dark | physical | 60 | -- | 20 | ||
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
Mirror Move | Flying | status | -- | -- | 20 | ||
The user counters the target by mimicking the target’s last move. | |||||||
Night Shade | Ghost | special | -- | 100 | 15 | ||
The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | |||||||
Supersonic | Normal | status | -- | 55 | 20 | ||
The user generates odd sound waves from its body that confuse the target. | |||||||
Whirlwind | Normal | status | -- | -- | 20 | ||
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||
Wing Attack | Flying | physical | 60 | 100 | 35 | ||
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Sky Attack | Flying | physical | 140 | 90 | 5 | ||
A second-turn attack move where critical hits land more easily. This may also make the target flinch. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Uproar | Normal | special | 90 | 100 | 10 | ||
The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
Heat Wave | Fire | special | 95 | 90 | 10 | ||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||
Magic Coat | Psychic | status | -- | -- | 15 | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||||
Recycle | Normal | status | -- | -- | 10 | ||
The user recycles a held item that has been used in battle so it can be used again. | |||||||
Hyper Voice | Normal | special | 90 | 100 | 10 | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||
Tailwind | Flying | status | -- | -- | 15 | ||
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | |||||||
Zen Headbutt | Psychic | physical | 80 | 90 | 15 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Pluck | Flying | physical | 60 | 100 | 20 | Gen 5 TM | |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
Work Up | Normal | status | -- | -- | 30 | Gen 5 TM | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||
Double-Edge | Normal | physical | 120 | 100 | 15 | Tutor - | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
Mimic | Normal | status | -- | -- | 10 | Tutor - | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Flash | Normal | status | -- | 100 | 20 | Gen 3 HM05 | |
The user flashes a bright light that cuts the target’s accuracy. | |||||||
Nightmare | Ghost | status | -- | 100 | 15 | Tutor - | |
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||
Swift | Normal | special | 60 | -- | 20 | Tutor - | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
Mud-Slap | Ground | special | 20 | 100 | 10 | Tutor - | |
The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
Twister | Dragon | special | 40 | 100 | 20 | Tutor - | |
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | |||||||
Air Cutter | Flying | special | 60 | 95 | 25 | Tutor - | |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | |||||||
Silver Wind | Bug | special | 60 | 100 | 5 | Gen 4 TM | |
The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats. | |||||||
Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
Ominous Wind | Ghost | special | 60 | 100 | 5 | Tutor - | |
The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | |||||||
Games | Rarity | Locations |
---|---|---|
Emerald | Evolve | Evolves from Hoothoot |
Pal Park | Forest | |
Colosseum | One | Rider Nover - Pyrite Town |
Gold Silver | Uncommon | Routes 2, 8, 12, 13, 14, and 43 |
Diamond Pearl | Common | Routes 210, 211, 216 and 217. Great Marsh, Mt. Coronet, Lake Acuity, Lake Valor |
Crystal | Uncommon | Routes 2, 8, 11, 13, 14, 15, 25, 26, 27, 37, 38, 39, and 43 |
Ruby Sapphire Fire Red Leaf Green XD | Trade | Via trading from Emerald or Colosseum |
Heart Gold | Uncommon | Route 2, Route 8, Route 13, Route 14, Route 15, Route 43, Route 47, Viridian ForestIlex Forest, Viridian Forest (Headbutt) |
Soul Silver | Uncommon | Route 2, Route 8, Route 13, Route 14, Route 15, Route 31, Route 43, Route 47, Viridian ForestIlex Forest, Viridian Forest (Headbutt) |
Black White | Fertility Shrine | |
Black White | Abundant Shrine | |
Black 2 White 2 | Nature Preserve | |
Y X | Route 20, Pokémon Village | |
Omega Ruby Alpha Sapphire | Trade from X & Y |
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