
| Category | Chinchilla |
| Abilities | Cute Charm Technician Skill Link (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Pound | - | Normal | physical | 40 | 100 | 35 | |
| The target is physically pounded with a long tail, a foreleg, or the like. | |||||||
| Baby-Doll Eyes | 3 | Fairy | status | -- | 100 | 30 | |
| The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |||||||
| Helping Hand | 7 | Normal | status | -- | -- | 20 | |
| The user assists an ally by boosting the power of that ally’s attack. | |||||||
| Tickle | 9 | Normal | status | -- | 100 | 20 | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||
| Double Slap | 13 | Normal | physical | 15 | 85 | 10 | |
| The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||
| Encore | 15 | Normal | status | -- | 100 | 5 | |
| The user compels the target to keep using only the move it last used for three turns. | |||||||
| Swift | 19 | Normal | special | 60 | -- | 20 | |
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
| Sing | 21 | Normal | status | -- | 55 | 15 | |
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||
| Tail Slap | 25 | Normal | physical | 25 | 85 | 10 | |
| The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | |||||||
| Charm | 27 | Fairy | status | -- | 100 | 20 | |
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | |||||||
| Wake-Up Slap | 31 | Fighting | physical | 70 | 100 | 10 | |
| This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | |||||||
| Slam | 37 | Normal | physical | 80 | 75 | 20 | |
| The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||
| Captivate | 39 | Normal | status | -- | 100 | 20 | |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
| Hyper Voice | 43 | Normal | special | 90 | 100 | 10 | |
| The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||
| Last Resort | 45 | Normal | physical | 140 | 100 | 5 | |
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||
| After You | 49 | Normal | status | -- | -- | 15 | |
| The user helps the target and makes it use its move right after the user. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Pound | - | Normal | physical | 40 | 100 | 35 | |
| The target is physically pounded with a long tail, a foreleg, or the like. | |||||||
| Baby-Doll Eyes | 3 | Fairy | status | -- | 100 | 30 | |
| The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |||||||
| Tickle | 9 | Normal | status | -- | 100 | 20 | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||
| Double Slap | 13 | Normal | physical | 15 | 85 | 10 | |
| The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||
| Encore | 15 | Normal | status | -- | 100 | 5 | |
| The user compels the target to keep using only the move it last used for three turns. | |||||||
| Swift | 19 | Normal | special | 60 | -- | 20 | |
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
| Sing | 21 | Normal | status | -- | 55 | 15 | |
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||
| Tail Slap | 25 | Normal | physical | 25 | 85 | 10 | |
| The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | |||||||
| Charm | 27 | Fairy | status | -- | 100 | 20 | |
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | |||||||
| Wake-Up Slap | 31 | Fighting | physical | 70 | 100 | 10 | |
| This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | |||||||
| Slam | 37 | Normal | physical | 80 | 75 | 20 | |
| The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||
| Captivate | 39 | Normal | status | -- | 100 | 20 | |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Calm Mind | TM | Psychic | status | -- | -- | 20 | |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Sunny Day | TM | Fire | status | -- | -- | 5 | |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | TM | Water | status | -- | -- | 5 | |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Safeguard | TM | Normal | status | -- | -- | 25 | |
| The user creates a protective field that prevents status conditions for five turns. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Thunderbolt | TM | Electric | special | 90 | 100 | 15 | |
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Dig | TM | Ground | physical | 80 | 100 | 10 | |
| The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Attract | TM | Normal | status | -- | 100 | 15 | |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Thief | TM | Dark | physical | 60 | 100 | 25 | |
| The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Echoed Voice | TM | Normal | special | 40 | 100 | 15 | |
| The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||
| Fling | TM | Dark | physical | -- | 100 | 10 | |
| The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |||||||
| Retaliate | TM | Normal | physical | 70 | 100 | 5 | |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | |||||||
| Thunder Wave | TM | Electric | status | -- | 90 | 20 | |
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||
| Grass Knot | TM | Grass | special | -- | 100 | 20 | |
| The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| U-turn | TM | Bug | physical | 70 | 100 | 20 | |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Dazzling Gleam | TM | Fairy | special | 80 | 100 | 10 | |
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Endure | Normal | status | -- | -- | 10 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| Fake Tears | Dark | status | -- | 100 | 20 | ||
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |||||||
| Flail | Normal | physical | -- | 100 | 15 | ||
| The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | |||||||
| Mud-Slap | Ground | special | 20 | 100 | 10 | ||
| The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
| Tail Whip | Normal | status | -- | 100 | 30 | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Iron Tail | Steel | physical | 100 | 75 | 15 | ||
| The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | |||||||
| Uproar | Normal | special | 90 | 100 | 10 | ||
| The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
| Helping Hand | Normal | status | -- | -- | 20 | ||
| The user assists an ally by boosting the power of that ally’s attack. | |||||||
| Knock Off | Dark | physical | 65 | 100 | 20 | ||
| The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | |||||||
| Hyper Voice | Normal | special | 90 | 100 | 10 | ||
| The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||
| Covet | Normal | physical | 60 | 100 | 25 | ||
| The user endearingly approaches the target, then steals the target’s held item. | |||||||
| Shock Wave | Electric | special | 60 | -- | 20 | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||
| Last Resort | Normal | physical | 140 | 100 | 5 | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||
| Aqua Tail | Water | physical | 90 | 90 | 10 | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||
| Seed Bomb | Grass | physical | 80 | 100 | 15 | ||
| The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||
| Gunk Shot | Poison | physical | 120 | 80 | 5 | ||
| The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||
| After You | Normal | status | -- | -- | 15 | ||
| The user helps the target and makes it use its move right after the user. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | Method | |
|---|---|---|---|---|---|---|---|
| Work Up | Normal | status | -- | -- | 30 | Gen 5 TM | |
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Black White | Route 5, 9, 16, Freezer Container | |
| Black White | Route 5, 9, 16, Cold Storage | |
| Black 2 | Route 5, 9, 16Hidden Grotto - Route 5 | |
| White 2 | Route 4, 5, 9, 16Hidden Grotto - Route 5 | |
| Y X | Friend Safari | |
| Omega Ruby Alpha Sapphire | Mirage Forest |
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