
| Category | Nursing |
| Abilities | Swarm Chlorophyll Overcoat (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Tackle | - | Normal | physical | 40 | 100 | 35 | |
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||
| String Shot | - | Bug | status | -- | 95 | 40 | |
| The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
| Bug Bite | 8 | Bug | physical | 60 | 100 | 20 | |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
| Razor Leaf | 15 | Grass | physical | 55 | 95 | 25 | |
| Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||
| Slash | 29 | Normal | physical | 70 | 100 | 20 | |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||
| Helping Hand | 32 | Normal | status | -- | -- | 20 | |
| The user assists an ally by boosting the power of that ally’s attack. | |||||||
| Fell Stinger | 34 | Bug | physical | 50 | 100 | 25 | |
| When the user knocks out a target with this move, the user’s Attack stat rises sharply. | |||||||
| Leaf Blade | 36 | Grass | physical | 90 | 100 | 15 | |
| The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||||||
| Entrainment | 43 | Normal | status | -- | 100 | 15 | |
| The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | |||||||
| Leaf Storm | 50 | Grass | special | 130 | 90 | 5 | |
| The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Tackle | - | Normal | physical | 40 | 100 | 35 | |
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||
| String Shot | - | Bug | status | -- | 95 | 40 | |
| The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
| Razor Leaf | 15 | Grass | physical | 55 | 95 | 25 | |
| Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||
| Slash | 29 | Normal | physical | 70 | 100 | 20 | |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||
| Fell Stinger | 34 | Bug | physical | 50 | 100 | 25 | |
| When the user knocks out a target with this move, the user’s Attack stat rises sharply. | |||||||
| Leaf Blade | 36 | Grass | physical | 90 | 100 | 15 | |
| The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||||||
| Entrainment | 43 | Normal | status | -- | 100 | 15 | |
| The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | |||||||
| Leaf Storm | 50 | Grass | special | 130 | 90 | 5 | |
| The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Hone Claws | TM | Dark | status | -- | -- | 15 | |
| The user sharpens its claws to boost its Attack stat and accuracy. | |||||||
| Calm Mind | TM | Psychic | status | -- | -- | 20 | |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Sunny Day | TM | Fire | status | -- | -- | 5 | |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
| The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
| Light Screen | TM | Psychic | status | -- | -- | 30 | |
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Safeguard | TM | Normal | status | -- | -- | 25 | |
| The user creates a protective field that prevents status conditions for five turns. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Solar Beam | TM | Grass | special | 120 | 100 | 10 | |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Reflect | TM | Psychic | status | -- | -- | 20 | |
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||
| Aerial Ace | TM | Flying | physical | 60 | -- | 20 | |
| The user confounds the target with speed, then slashes. This attack never misses. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Attract | TM | Normal | status | -- | 100 | 15 | |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Steel Wing | TM | Steel | physical | 70 | 90 | 25 | |
| The target is hit with wings of steel. This may also raise the user’s Defense stat. | |||||||
| Energy Ball | TM | Grass | special | 90 | 100 | 10 | |
| The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | |||||||
| False Swipe | TM | Normal | physical | 40 | 100 | 40 | |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||
| Shadow Claw | TM | Ghost | physical | 70 | 100 | 15 | |
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||
| Payback | TM | Dark | physical | 50 | 100 | 10 | |
| The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
| Retaliate | TM | Normal | physical | 70 | 100 | 5 | |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | |||||||
| Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
| The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
| Flash | TM | Normal | status | -- | 100 | 20 | |
| The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
| Swords Dance | TM | Normal | status | -- | -- | 20 | |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | |||||||
| Struggle Bug | TM | Bug | special | 50 | 100 | 20 | |
| While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | |||||||
| X-Scissor | TM | Bug | physical | 80 | 100 | 15 | |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||
| Poison Jab | TM | Poison | physical | 80 | 100 | 20 | |
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||
| Dream Eater | TM | Psychic | special | 100 | 100 | 15 | |
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||
| Grass Knot | TM | Grass | special | -- | 100 | 20 | |
| The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Nature Power | TM | Normal | status | -- | -- | 20 | |
| An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Cut | HM01 | Normal | physical | 50 | 95 | 30 | |
| The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Agility | Psychic | status | -- | -- | 30 | ||
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
| Air Slash | Flying | special | 75 | 95 | 15 | ||
| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||
| Baton Pass | Normal | status | -- | -- | 40 | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||
| Camouflage | Normal | status | -- | -- | 20 | ||
| The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | |||||||
| Me First | Normal | status | -- | -- | 20 | ||
| The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first. | |||||||
| Mind Reader | Normal | status | -- | -- | 5 | ||
| The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | |||||||
| Razor Wind | Normal | special | 80 | 100 | 10 | ||
| A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||
| Screech | Normal | status | -- | 85 | 40 | ||
| An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
| Silver Wind | Bug | special | 60 | 100 | 5 | ||
| The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Giga Drain | Grass | special | 75 | 100 | 10 | ||
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
| Heal Bell | Normal | status | -- | -- | 5 | ||
| The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||||||
| Synthesis | Grass | status | -- | -- | 5 | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||
| Helping Hand | Normal | status | -- | -- | 20 | ||
| The user assists an ally by boosting the power of that ally’s attack. | |||||||
| Magic Coat | Psychic | status | -- | -- | 15 | ||
| A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||||
| Knock Off | Dark | physical | 65 | 100 | 20 | ||
| The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | |||||||
| Signal Beam | Bug | special | 75 | 100 | 15 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | |||||||
| Iron Defense | Steel | status | -- | -- | 15 | ||
| The user hardens its body’s surface like iron, sharply raising its Defense stat. | |||||||
| Worry Seed | Grass | status | -- | 100 | 10 | ||
| A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. | |||||||
| Seed Bomb | Grass | physical | 80 | 100 | 15 | ||
| The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||
| Bug Bite | Bug | physical | 60 | 100 | 20 | ||
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
| Electroweb | Electric | special | 55 | 95 | 15 | ||
| The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Black White | Route 6, Illusion Forest | |
| Black White | Route 6, Lostlorn Forest | |
| Black 2 White 2 | Route 6, 12, Lostlorn ForestHidden Grotto - Lostlorn Forest | |
| Y X Omega Ruby Alpha Sapphire | Evolve Swadloon |
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