| Toxic |
TM |
Poison |
status |
-- | 90 | 10 |
| A move that leaves the target
badly poisoned.
Its poison damage worsens every turn. |
| Hidden Power |
TM |
Normal |
special |
60 | 100 | 15 |
| A unique attack that varies in type
depending on the Pokémon using it.
|
| Protect |
TM |
Normal |
status |
-- | -- | 10 |
| Enables the user to evade all attacks.
Its chance of failing rises if it is used
in succession. |
| Rain Dance |
TM |
Water |
status |
-- | -- | 5 |
| The user summons a heavy rain
that falls for five turns,
powering up Water-type moves. |
| Frustration |
TM |
Normal |
physical |
-- | 100 | 20 |
| A full-power attack that grows more
powerful the less the user likes
its Trainer. |
| Return |
TM |
Normal |
physical |
-- | 100 | 20 |
| A full-power attack that grows more
powerful the more the user likes
its Trainer. |
| Double Team |
TM |
Normal |
status |
-- | -- | 15 |
| By moving rapidly, the user makes illusory
copies of itself to raise its evasiveness. |
| Aerial Ace |
TM |
Flying |
physical |
60 | -- | 20 |
| The user confounds the target with speed,
then slashes.
This attack never misses. |
| Facade |
TM |
Normal |
physical |
70 | 100 | 20 |
| An attack move that doubles its power if
the user is poisoned, burned, or
has paralysis. |
| Rest |
TM |
Psychic |
status |
-- | -- | 10 |
| The user goes to sleep for two turns.
This fully restores the user’s HP and
heals any status conditions. |
| Attract |
TM |
Normal |
status |
-- | 100 | 15 |
| If it is the opposite gender of the user,
the target becomes infatuated and less
likely to attack. |
| Round |
TM |
Normal |
special |
60 | 100 | 15 |
| The user attacks the target with a song.
Others can join in the Round and make
the attack do greater damage. |
| Energy Ball |
TM |
Grass |
special |
90 | 100 | 10 |
| The user draws power from nature and
fires it at the target.
This may also lower the target’s Sp. Def. |
| False Swipe |
TM |
Normal |
physical |
40 | 100 | 40 |
| A restrained attack that prevents the
target from fainting.
The target is left with at least 1 HP. |
| Swords Dance |
TM |
Normal |
status |
-- | -- | 20 |
| A frenetic dance to uplift the fighting
spirit. This sharply raises the user’s
Attack stat. |
| Struggle Bug |
TM |
Bug |
special |
50 | 100 | 20 |
| While resisting, the user attacks the
opposing Pokémon. This lowers the
Sp. Atk stat of those hit. |
| X-Scissor |
TM |
Bug |
physical |
80 | 100 | 15 |
| The user slashes at the target by
crossing its scythes or claws as if
they were a pair of scissors. |
| Infestation |
TM |
Bug |
special |
20 | 100 | 20 |
| The target is infested and attacked for
four to five turns.
The target can’t flee during this time. |
| Poison Jab |
TM |
Poison |
physical |
80 | 100 | 20 |
| The target is stabbed with a tentacle or
arm steeped in poison. This may also
poison the target. |
| Swagger |
TM |
Normal |
status |
-- | 85 | 15 |
| The user enrages and confuses the target.
However, this also sharply raises the
target’s Attack stat. |
| Sleep Talk |
TM |
Normal |
status |
-- | -- | 10 |
| While it is asleep, the user randomly uses
one of the moves it knows. |
| Substitute |
TM |
Normal |
status |
-- | -- | 10 |
| The user makes a copy of itself using
some of its HP.
The copy serves as the user’s decoy. |
| Secret Power |
TM |
Normal |
physical |
70 | 100 | 20 |
| An attack whose additional effects
depend upon where it was used.
Can also be used to make a Secret Base. |
| Confide |
TM |
Normal |
status |
-- | -- | 20 |
| The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
| Cut |
HM01 |
Normal |
physical |
50 | 95 | 30 |
| The target is cut with a scythe or claw.
This can also be used to cut down thin trees. |
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