Category | Bat |
Abilities | Inner Focus Infiltrator (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Screech | - | Normal | status | -- | 85 | 40 | |
An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
Leech Life | - | Bug | physical | 80 | 100 | 10 | |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | |||||||
Supersonic | 4 | Normal | status | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | |||||||
Astonish | 8 | Ghost | physical | 30 | 100 | 15 | |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||
Bite | 12 | Dark | physical | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
Wing Attack | 15 | Flying | physical | 60 | 100 | 35 | |
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||
Confuse Ray | 19 | Ghost | status | -- | 100 | 10 | |
The target is exposed to a sinister ray that triggers confusion. | |||||||
Swift | 24 | Normal | special | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
Air Cutter | 28 | Flying | special | 60 | 95 | 25 | |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | |||||||
Mean Look | 38 | Normal | status | -- | -- | 5 | |
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||
Poison Fang | 42 | Poison | physical | 50 | 100 | 15 | |
The user bites the target with toxic fangs. This may also leave the target badly poisoned. | |||||||
Haze | 47 | Ice | status | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||
Air Slash | 52 | Flying | special | 75 | 95 | 15 | |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Screech | - | Normal | status | -- | 85 | 40 | |
An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
Leech Life | - | Bug | physical | 80 | 100 | 10 | |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | |||||||
Supersonic | 5 | Normal | status | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | |||||||
Astonish | 7 | Ghost | physical | 30 | 100 | 15 | |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||
Bite | 11 | Dark | physical | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
Wing Attack | 13 | Flying | physical | 60 | 100 | 35 | |
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||
Confuse Ray | 17 | Ghost | status | -- | 100 | 10 | |
The target is exposed to a sinister ray that triggers confusion. | |||||||
Air Cutter | 19 | Flying | special | 60 | 95 | 25 | |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | |||||||
Swift | 24 | Normal | special | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
Poison Fang | 27 | Poison | physical | 50 | 100 | 15 | |
The user bites the target with toxic fangs. This may also leave the target badly poisoned. | |||||||
Mean Look | 32 | Normal | status | -- | -- | 5 | |
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||
Haze | 40 | Ice | status | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||
Air Slash | 48 | Flying | special | 75 | 95 | 15 | |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||
Quick Guard | 51 | Fighting | status | -- | -- | 15 | |
The user protects itself and its allies from priority moves. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Venoshock | TM | Poison | special | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Taunt | TM | Dark | status | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | TM | Water | status | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Roost | TM | Flying | status | -- | -- | 10 | |
The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Shadow Ball | TM | Ghost | special | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Sludge Bomb | TM | Poison | special | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
Aerial Ace | TM | Flying | physical | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||||
Torment | TM | Dark | status | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | TM | Dark | physical | 60 | 100 | 25 | |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Steel Wing | TM | Steel | physical | 70 | 90 | 25 | |
The target is hit with wings of steel. This may also raise the user’s Defense stat. | |||||||
Acrobatics | TM | Flying | physical | 55 | 100 | 15 | |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||
Payback | TM | Dark | physical | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
U-turn | TM | Bug | physical | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Fly | HM02 | Flying | physical | 90 | 95 | 15 | |
The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Brave Bird | Flying | physical | 120 | 100 | 15 | ||
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | |||||||
Curse | Ghost | status | -- | -- | 10 | ||
A move that works differently for the Ghost type than for all other types. | |||||||
Defog | Flying | status | -- | -- | 15 | ||
A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | |||||||
Feint Attack | Dark | physical | 60 | -- | 20 | ||
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
Gust | Flying | special | 40 | 100 | 35 | ||
A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||
Hypnosis | Psychic | status | -- | 60 | 20 | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||
Nasty Plot | Dark | status | -- | -- | 20 | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | |||||||
Pursuit | Dark | physical | 40 | 100 | 20 | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||
Quick Attack | Normal | physical | 40 | 100 | 30 | ||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||
Venom Drench | Poison | status | -- | 100 | 20 | ||
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | |||||||
Whirlwind | Normal | status | -- | -- | 20 | ||
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Giga Drain | Grass | special | 75 | 100 | 10 | ||
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
Zen Headbutt | Psychic | physical | 80 | 90 | 15 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||
Super Fang | Normal | physical | -- | 90 | 10 | ||
The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Uproar | Normal | special | 90 | 100 | 10 | ||
The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
Heat Wave | Fire | special | 95 | 90 | 10 | ||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||
Snatch | Dark | status | -- | -- | 10 | ||
The user steals the effects of any attempts to use a healing or stat-changing move. | |||||||
Tailwind | Flying | status | -- | -- | 15 | ||
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Pluck | Flying | physical | 60 | 100 | 20 | Gen 5 TM | |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
Double-Edge | Normal | physical | 120 | 100 | 15 | Tutor - | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
Mimic | Normal | status | -- | -- | 10 | Tutor - | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
Twister | Dragon | special | 40 | 100 | 20 | Tutor - | |
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | |||||||
Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
Ominous Wind | Ghost | special | 60 | 100 | 5 | Tutor - | |
The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | |||||||
Games | Rarity | Locations |
---|---|---|
Diamond Pearl | Common | Route 227 (at night), Stark Mountain, Victory Road, Deserted Escape Path, Oreburgh Gate, Mt. Coronet, Iron Island, Snowpoint Temple, Lost Tower, Turnback Cave (All Day) |
Ruby Sapphire Emerald | Uncommon | Cave of Origin, Meteor Falls, Seafloor Cavern, Shoal Cave, Sky Pillar Floors, Victory Road |
Y XD X | Evolve | Evolve Zubat |
Fire Red Leaf Green | Uncommon | Cerulean Cave, Icefall Cave, Lost Cave, Seafoam Island, Victory Road |
Gold Silver Crystal | Common | Most Caves |
Colosseum | Trade | Via trading from FireRed, Leaf Green, XD, Ruby, Sapphire or Emerald |
Pal Park | Mountain | |
Heart Gold Soul Silver | Uncommon | Slowpoke Well, Union Cave, Mt. Mortar, Dark Cave, Whirl Islands, Mt. Silver, Ice Path, The Cliff Cave, Cerulean Cave, Seafoam Islands, Victory Road, Tohjo FallsSafari Zone |
Black White | Route 13, Great Hall | |
Black White | Route 13, Giant Chasm | |
Black 2 White 2 | Dreamyard, Celestial Tower, Strange House | |
Omega Ruby Alpha Sapphire | Cave of Origin, Scorched Slab, Seafloor Cavern, Meteor Falls, Sky Pillar, Victory Road |
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