
| Category | Sea Slug |
| Abilities | Sticky Hold Storm Drain Sand Force (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Mud-Slap | - | Ground | special | 20 | 100 | 10 | |
| The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
| Mud Sport | 2 | Ground | status | -- | -- | 15 | |
| The user covers itself with mud. This weakens Electric-type moves for five turns. | |||||||
| Harden | 4 | Normal | status | -- | -- | 30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||
| Water Pulse | 7 | Water | special | 60 | 100 | 20 | |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||
| Mud Bomb | 11 | Ground | special | 65 | 85 | 10 | |
| The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. | |||||||
| Body Slam | 29 | Normal | physical | 85 | 100 | 15 | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
| Muddy Water | 41 | Water | special | 90 | 85 | 10 | |
| The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | |||||||
| Recover | 54 | Normal | status | -- | -- | 10 | |
| Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Mud-Slap | - | Ground | special | 20 | 100 | 10 | |
| The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
| Mud Sport | 2 | Ground | status | -- | -- | 15 | |
| The user covers itself with mud. This weakens Electric-type moves for five turns. | |||||||
| Harden | 4 | Normal | status | -- | -- | 30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||
| Mud Bomb | 11 | Ground | special | 65 | 85 | 10 | |
| The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. | |||||||
| Body Slam | 29 | Normal | physical | 85 | 100 | 15 | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
| Muddy Water | 41 | Water | special | 90 | 85 | 10 | |
| The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | |||||||
| Recover | 54 | Normal | status | -- | -- | 10 | |
| Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hail | TM | Ice | status | -- | -- | 10 | |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Ice Beam | TM | Ice | special | 90 | 100 | 10 | |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||
| Blizzard | TM | Ice | special | 110 | 70 | 5 | |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||
| Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
| The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | TM | Water | status | -- | -- | 5 | |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Earthquake | TM | Ground | physical | 100 | 100 | 10 | |
| The user sets off an earthquake that strikes every Pokémon around it. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Dig | TM | Ground | physical | 80 | 100 | 10 | |
| The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Sludge Wave | TM | Poison | special | 95 | 100 | 10 | |
| The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||||||
| Sludge Bomb | TM | Poison | special | 90 | 100 | 10 | |
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
| Sandstorm | TM | Rock | status | -- | -- | 10 | |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||
| Rock Tomb | TM | Rock | physical | 60 | 95 | 15 | |
| Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Attract | TM | Normal | status | -- | 100 | 15 | |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Scald | TM | Water | special | 80 | 100 | 15 | |
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||
| Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
| The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
| Flash | TM | Normal | status | -- | 100 | 20 | |
| The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
| Stone Edge | TM | Rock | physical | 100 | 80 | 5 | |
| The user stabs the target with sharpened stones from below. Critical hits land more easily. | |||||||
| Bulldoze | TM | Ground | physical | 60 | 100 | 20 | |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||
| Rock Slide | TM | Rock | physical | 75 | 90 | 10 | |
| Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||
| Infestation | TM | Bug | special | 20 | 100 | 20 | |
| The target is infested and attacked for four to five turns. The target can’t flee during this time. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Surf | HM03 | Water | special | 90 | 100 | 15 | |
| The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | |||||||
| Strength | HM04 | Normal | physical | 80 | 100 | 15 | |
| The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |||||||
| Waterfall | HM05 | Water | physical | 80 | 100 | 15 | |
| The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | |||||||
| Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
| The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
| Dive | HM07 | Water | physical | 80 | 100 | 10 | |
| Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Acid Armor | Poison | status | -- | -- | 20 | ||
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||||
| Amnesia | Psychic | status | -- | -- | 20 | ||
| The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | |||||||
| Brine | Water | special | 65 | 100 | 10 | ||
| If the target’s HP is half or less, this attack will hit with double the power. | |||||||
| Clear Smog | Poison | special | 50 | -- | 15 | ||
| The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | |||||||
| Counter | Fighting | physical | -- | 100 | 20 | ||
| A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||
| Curse | Ghost | status | -- | -- | 10 | ||
| A move that works differently for the Ghost type than for all other types. | |||||||
| Fissure | Ground | physical | -- | 30 | 5 | ||
| The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |||||||
| Memento | Dark | status | -- | 100 | 10 | ||
| The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | |||||||
| Mirror Coat | Psychic | special | -- | 100 | 20 | ||
| A retaliation move that counters any special attack, inflicting double the damage taken. | |||||||
| Mist | Ice | status | -- | -- | 30 | ||
| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||||
| Sludge | Poison | special | 65 | 100 | 20 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
| Spit Up | Normal | special | -- | 100 | 10 | ||
| The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. | |||||||
| Stockpile | Normal | status | -- | -- | 20 | ||
| The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||
| Swallow | Normal | status | -- | -- | 10 | ||
| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||
| Trump Card | Normal | special | -- | -- | 5 | ||
| The fewer PP this move has, the greater its power. | |||||||
| Yawn | Normal | status | -- | -- | 10 | ||
| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Icy Wind | Ice | special | 55 | 95 | 15 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | |||||||
| Pain Split | Normal | status | -- | -- | 20 | ||
| The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | |||||||
| Block | Normal | status | -- | -- | 5 | ||
| The user blocks the target’s way with arms spread wide to prevent escape. | |||||||
| Water Pulse | Water | special | 60 | 100 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||
| Earth Power | Ground | special | 90 | 100 | 10 | ||
| The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | Method | |
|---|---|---|---|---|---|---|---|
| Headbutt | Normal | physical | 70 | 100 | 15 | Tutor - | |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||
| String Shot | Bug | status | -- | 95 | 40 | Tutor - | |
| The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
| Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| Ancient Power | Rock | special | 60 | 100 | 5 | Tutor - | |
| The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | |||||||
| Whirlpool | Water | special | 35 | 85 | 15 | Gen 4 HM05 | |
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||
| Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
| The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
| Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Diamond Pearl | Common | Routes 213, 218, 221, 222, 224 and 230. Fuego Ironworks |
| Heart Gold Soul Silver Black 2 White 2 Omega Ruby Alpha Sapphire | None | Evolve Shellos |
| Black White | None. Pok | |
| Black White | None. PokéTransfer or Dream World | |
| Y X | Friend Safari |
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