
| Category | Electric Spider |
| Abilities | Compoundeyes Tension Swarm (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| String Shot | - | Bug | status | -- | 95 | 40 | |
| The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
| Leech Life | - | Bug | physical | 80 | 100 | 10 | |
| The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | |||||||
| Spider Web | - | Bug | status | -- | -- | 10 | |
| The user ensnares the target with thin, gooey silk so it can’t flee from battle. | |||||||
| Screech | 7 | Normal | status | -- | 85 | 40 | |
| An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
| Fury Cutter | 12 | Bug | physical | 40 | 95 | 20 | |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||
| Electroweb | 15 | Electric | special | 55 | 95 | 15 | |
| The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | |||||||
| Bug Bite | 18 | Bug | physical | 60 | 100 | 20 | |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
| Gastro Acid | 23 | Poison | status | -- | 100 | 10 | |
| The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | |||||||
| Slash | 26 | Normal | physical | 70 | 100 | 20 | |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||
| Electro Ball | 29 | Electric | special | -- | 100 | 10 | |
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | |||||||
| Signal Beam | 34 | Bug | special | 75 | 100 | 15 | |
| The user attacks with a sinister beam of light. This may also confuse the target. | |||||||
| Agility | 40 | Psychic | status | -- | -- | 30 | |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
| Sucker Punch | 46 | Dark | physical | 70 | 100 | 5 | |
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||
| Discharge | 54 | Electric | special | 80 | 100 | 15 | |
| The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||
| Bug Buzz | 60 | Bug | special | 90 | 100 | 10 | |
| The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. | |||||||
| Sticky Web | 65 | Bug | status | -- | -- | 20 | |
| The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| String Shot | - | Bug | status | -- | 95 | 40 | |
| The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
| Leech Life | - | Bug | physical | 80 | 100 | 10 | |
| The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | |||||||
| Spider Web | - | Bug | status | -- | -- | 10 | |
| The user ensnares the target with thin, gooey silk so it can’t flee from battle. | |||||||
| Screech | 7 | Normal | status | -- | 85 | 40 | |
| An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
| Fury Cutter | 12 | Bug | physical | 40 | 95 | 20 | |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||
| Slash | 26 | Normal | physical | 70 | 100 | 20 | |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||
| Electro Ball | 29 | Electric | special | -- | 100 | 10 | |
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | |||||||
| Agility | 40 | Psychic | status | -- | -- | 30 | |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
| Sucker Punch | 46 | Dark | physical | 70 | 100 | 5 | |
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||
| Discharge | 54 | Electric | special | 80 | 100 | 15 | |
| The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||
| Bug Buzz | 60 | Bug | special | 90 | 100 | 10 | |
| The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. | |||||||
| Sticky Web | 65 | Bug | status | -- | -- | 20 | |
| The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
| The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
| Light Screen | TM | Psychic | status | -- | -- | 30 | |
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | TM | Water | status | -- | -- | 5 | |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Thunderbolt | TM | Electric | special | 90 | 100 | 15 | |
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||
| Thunder | TM | Electric | special | 110 | 70 | 10 | |
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Attract | TM | Normal | status | -- | 100 | 15 | |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Thief | TM | Dark | physical | 60 | 100 | 25 | |
| The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Energy Ball | TM | Grass | special | 90 | 100 | 10 | |
| The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | |||||||
| Charge Beam | TM | Electric | special | 50 | 90 | 10 | |
| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
| Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
| The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
| Flash | TM | Normal | status | -- | 100 | 20 | |
| The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
| Volt Switch | TM | Electric | special | 70 | 100 | 20 | |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
| Thunder Wave | TM | Electric | status | -- | 90 | 20 | |
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||
| Struggle Bug | TM | Bug | special | 50 | 100 | 20 | |
| While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | |||||||
| X-Scissor | TM | Bug | physical | 80 | 100 | 15 | |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||
| Infestation | TM | Bug | special | 20 | 100 | 20 | |
| The target is infested and attacked for four to five turns. The target can’t flee during this time. | |||||||
| Poison Jab | TM | Poison | physical | 80 | 100 | 20 | |
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Wild Charge | TM | Electric | physical | 90 | 100 | 15 | |
| The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Cut | HM01 | Normal | physical | 50 | 95 | 30 | |
| The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Camouflage | Normal | status | -- | -- | 20 | ||
| The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | |||||||
| Cross Poison | Poison | physical | 70 | 100 | 20 | ||
| A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | |||||||
| Disable | Normal | status | -- | 100 | 20 | ||
| For four turns, this move prevents the target from using the move it last used. | |||||||
| Feint Attack | Dark | physical | 60 | -- | 20 | ||
| The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
| Pin Missile | Bug | physical | 25 | 95 | 20 | ||
| Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||
| Poison Sting | Poison | physical | 15 | 100 | 35 | ||
| The user stabs the target with a poisonous stinger. This may also poison the target. | |||||||
| Pursuit | Dark | physical | 40 | 100 | 20 | ||
| An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||
| Rock Climb | Normal | physical | 90 | 85 | 20 | ||
| The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Giga Drain | Grass | special | 75 | 100 | 10 | ||
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
| Signal Beam | Bug | special | 75 | 100 | 15 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | |||||||
| Bounce | Flying | physical | 85 | 85 | 5 | ||
| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||
| Shock Wave | Electric | special | 60 | -- | 20 | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||
| Gastro Acid | Poison | status | -- | 100 | 10 | ||
| The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | |||||||
| Magnet Rise | Electric | status | -- | -- | 10 | ||
| The user levitates using electrically generated magnetism for five turns. | |||||||
| Bug Bite | Bug | physical | 60 | 100 | 20 | ||
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
| Electroweb | Electric | special | 55 | 95 | 15 | ||
| The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Black White | Evolve Bachuru | |
| Black White Black 2 White 2 Omega Ruby Alpha Sapphire | Evolve Joltik | |
| Y X | Friend Safari |
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