Category | Wool |
Abilities | Static Plus (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Tackle | - | Normal | physical | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||
Growl | - | Normal | status | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||
Thunder Shock | 8 | Electric | special | 40 | 100 | 30 | |
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||
Cotton Spore | 11 | Grass | status | -- | 100 | 40 | |
The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats. | |||||||
Charge | 16 | Electric | status | -- | -- | 20 | |
The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | |||||||
Take Down | 20 | Normal | physical | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||
Electro Ball | 25 | Electric | special | -- | 100 | 10 | |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | |||||||
Confuse Ray | 29 | Ghost | status | -- | 100 | 10 | |
The target is exposed to a sinister ray that triggers confusion. | |||||||
Power Gem | 34 | Rock | special | 80 | 100 | 20 | |
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||
Discharge | 38 | Electric | special | 80 | 100 | 15 | |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||
Cotton Guard | 43 | Grass | status | -- | -- | 10 | |
The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. | |||||||
Signal Beam | 47 | Bug | special | 75 | 100 | 15 | |
The user attacks with a sinister beam of light. This may also confuse the target. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Tackle | - | Normal | physical | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||||
Growl | - | Normal | status | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||
Thunder Shock | 8 | Electric | special | 40 | 100 | 30 | |
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||
Cotton Spore | 11 | Grass | status | -- | 100 | 40 | |
The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats. | |||||||
Charge | 16 | Electric | status | -- | -- | 20 | |
The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | |||||||
Take Down | 20 | Normal | physical | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||
Electro Ball | 25 | Electric | special | -- | 100 | 10 | |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | |||||||
Confuse Ray | 29 | Ghost | status | -- | 100 | 10 | |
The target is exposed to a sinister ray that triggers confusion. | |||||||
Power Gem | 34 | Rock | special | 80 | 100 | 20 | |
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||
Discharge | 38 | Electric | special | 80 | 100 | 15 | |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||
Cotton Guard | 43 | Grass | status | -- | -- | 10 | |
The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Light Screen | TM | Psychic | status | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | TM | Water | status | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Safeguard | TM | Normal | status | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Thunderbolt | TM | Electric | special | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||
Thunder | TM | Electric | special | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Brick Break | TM | Fighting | physical | 75 | 100 | 15 | |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Echoed Voice | TM | Normal | special | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||
Fling | TM | Dark | physical | -- | 100 | 10 | |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |||||||
Charge Beam | TM | Electric | special | 50 | 90 | 10 | |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
Flash | TM | Normal | status | -- | 100 | 20 | |
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
Volt Switch | TM | Electric | special | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
Thunder Wave | TM | Electric | status | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Wild Charge | TM | Electric | physical | 90 | 100 | 15 | |
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Power-Up Punch | TM | Fighting | physical | 40 | 100 | 20 | |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Strength | HM04 | Normal | physical | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |||||||
Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Agility | Psychic | status | -- | -- | 30 | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
Body Slam | Normal | physical | 85 | 100 | 15 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
Eerie Impulse | Electric | status | -- | 100 | 15 | ||
The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. | |||||||
Electric Terrain | Electric | status | -- | -- | 10 | ||
The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep. | |||||||
Flatter | Dark | status | -- | 100 | 15 | ||
Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. | |||||||
Odor Sleuth | Normal | status | -- | -- | 40 | ||
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||
Sand Attack | Ground | status | -- | 100 | 15 | ||
Sand is hurled in the target’s face, reducing the target’s accuracy. | |||||||
Screech | Normal | status | -- | 85 | 40 | ||
An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Iron Tail | Steel | physical | 100 | 75 | 15 | ||
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | |||||||
After You | Normal | status | -- | -- | 15 | ||
The user helps the target and makes it use its move right after the user. | |||||||
Fire Punch | Fire | physical | 75 | 100 | 15 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||
Thunder Punch | Electric | physical | 75 | 100 | 15 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Heal Bell | Normal | status | -- | -- | 5 | ||
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||||||
Focus Punch | Fighting | physical | 150 | 100 | 20 | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||
Signal Beam | Bug | special | 75 | 100 | 15 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | |||||||
Shock Wave | Electric | special | 60 | -- | 20 | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||
Magnet Rise | Electric | status | -- | -- | 10 | ||
The user levitates using electrically generated magnetism for five turns. | |||||||
Electroweb | Electric | special | 55 | 95 | 15 | ||
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Double-Edge | Normal | physical | 120 | 100 | 15 | Tutor - | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
Seismic Toss | Fighting | physical | -- | 100 | 20 | Tutor - | |
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | |||||||
Mimic | Normal | status | -- | -- | 10 | Tutor - | |
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
Headbutt | Normal | physical | 70 | 100 | 15 | Tutor - | |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||
Swift | Normal | special | 60 | -- | 20 | Tutor - | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
Mega Punch | Normal | physical | 80 | 85 | 20 | Tutor - | |
The target is slugged by a punch thrown with muscle-packed power. | |||||||
Mega Kick | Normal | physical | 120 | 75 | 5 | Tutor - | |
The target is attacked by a kick launched with muscle-packed power. | |||||||
Counter | Fighting | physical | -- | 100 | 20 | Tutor - | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||
Defense Curl | Normal | status | -- | -- | 40 | Tutor - | |
The user curls up to conceal weak spots and raise its Defense stat. | |||||||
Dynamic Punch | Fighting | physical | 100 | 50 | 5 | Tutor - | |
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||
Games | Rarity | Locations |
---|---|---|
Emerald XD | Evolve | Evolves from Mareep |
Pal Park | Field | |
Colosseum | Street Performer Diogo - Pyrite Town | |
Diamond Pearl | Rare | Route 222, use the Pokeradar to locate |
Ruby Sapphire Fire Red Leaf Green | Trade | Via trading from Emerald, XD or Colosseum |
Gold Silver | Common | Routes 42 and 43 |
Crystal | Trade | Via trading from Gold or Silver |
Heart Gold Soul Silver | Common | Route 42, Route 43 |
Y White Black 2 White 2 X | Evolve Mareep | |
Black | Trade from White | |
Omega Ruby Alpha Sapphire | Trade from X & Y |
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