Hone Claws |
TM |
Dark |
status |
-- | -- | 15 |
The user sharpens its claws to
boost its Attack stat and accuracy. |
Dragon Claw |
TM |
Dragon |
physical |
80 | 100 | 15 |
The user slashes the target with huge,
sharp claws. |
Roar |
TM |
Normal |
status |
-- | -- | 20 |
The target is scared off, and a different
Pokémon is dragged out. In the wild,
this ends a battle against a single Pokémon. |
Toxic |
TM |
Poison |
status |
-- | 90 | 10 |
A move that leaves the target
badly poisoned.
Its poison damage worsens every turn. |
Hidden Power |
TM |
Normal |
special |
60 | 100 | 15 |
A unique attack that varies in type
depending on the Pokémon using it.
|
Sunny Day |
TM |
Fire |
status |
-- | -- | 5 |
The user intensifies the sun
for five turns, powering up
Fire-type moves. |
Taunt |
TM |
Dark |
status |
-- | 100 | 20 |
The target is taunted into a rage that
allows it to use only attack moves
for three turns. |
Protect |
TM |
Normal |
status |
-- | -- | 10 |
Enables the user to evade all attacks.
Its chance of failing rises if it is used
in succession. |
Rain Dance |
TM |
Water |
status |
-- | -- | 5 |
The user summons a heavy rain
that falls for five turns,
powering up Water-type moves. |
Frustration |
TM |
Normal |
physical |
-- | 100 | 20 |
A full-power attack that grows more
powerful the less the user likes
its Trainer. |
Return |
TM |
Normal |
physical |
-- | 100 | 20 |
A full-power attack that grows more
powerful the more the user likes
its Trainer. |
Dig |
TM |
Ground |
physical |
80 | 100 | 10 |
The user burrows, then attacks
on the next turn.
It can also be used to exit dungeons. |
Double Team |
TM |
Normal |
status |
-- | -- | 15 |
By moving rapidly, the user makes illusory
copies of itself to raise its evasiveness. |
Rock Tomb |
TM |
Rock |
physical |
60 | 95 | 15 |
Boulders are hurled at the target. This also
lowers the target’s Speed stat by preventing
its movement. |
Aerial Ace |
TM |
Flying |
physical |
60 | -- | 20 |
The user confounds the target with speed,
then slashes.
This attack never misses. |
Facade |
TM |
Normal |
physical |
70 | 100 | 20 |
An attack move that doubles its power if
the user is poisoned, burned, or
has paralysis. |
Rest |
TM |
Psychic |
status |
-- | -- | 10 |
The user goes to sleep for two turns.
This fully restores the user’s HP and
heals any status conditions. |
Attract |
TM |
Normal |
status |
-- | 100 | 15 |
If it is the opposite gender of the user,
the target becomes infatuated and less
likely to attack. |
Round |
TM |
Normal |
special |
60 | 100 | 15 |
The user attacks the target with a song.
Others can join in the Round and make
the attack do greater damage. |
False Swipe |
TM |
Normal |
physical |
40 | 100 | 40 |
A restrained attack that prevents the
target from fainting.
The target is left with at least 1 HP. |
Fling |
TM |
Dark |
physical |
-- | 100 | 10 |
The user flings its held item at the target
to attack. This move’s power and effects
depend on the item. |
Incinerate |
TM |
Fire |
special |
60 | 100 | 15 |
The user attacks opposing Pokémon with fire.
If a Pokémon is holding a certain item, such as a
Berry, the item becomes burned up and unusable. |
Payback |
TM |
Dark |
physical |
50 | 100 | 10 |
The user stores power, then attacks.
If the user moves after the target,
this attack’s power will be doubled. |
Giga Impact |
TM |
Normal |
physical |
150 | 90 | 5 |
The user charges at the target using
every bit of its power.
The user can’t move on the next turn. |
Swords Dance |
TM |
Normal |
status |
-- | -- | 20 |
A frenetic dance to uplift the fighting
spirit. This sharply raises the user’s
Attack stat. |
X-Scissor |
TM |
Bug |
physical |
80 | 100 | 15 |
The user slashes at the target by
crossing its scythes or claws as if
they were a pair of scissors. |
Poison Jab |
TM |
Poison |
physical |
80 | 100 | 20 |
The target is stabbed with a tentacle or
arm steeped in poison. This may also
poison the target. |
Swagger |
TM |
Normal |
status |
-- | 85 | 15 |
The user enrages and confuses the target.
However, this also sharply raises the
target’s Attack stat. |
Sleep Talk |
TM |
Normal |
status |
-- | -- | 10 |
While it is asleep, the user randomly uses
one of the moves it knows. |
Substitute |
TM |
Normal |
status |
-- | -- | 10 |
The user makes a copy of itself using
some of its HP.
The copy serves as the user’s decoy. |
Secret Power |
TM |
Normal |
physical |
70 | 100 | 20 |
An attack whose additional effects
depend upon where it was used.
Can also be used to make a Secret Base. |
Confide |
TM |
Normal |
status |
-- | -- | 20 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
Cut |
HM01 |
Normal |
physical |
50 | 95 | 30 |
The target is cut with a scythe or claw.
This can also be used to cut down thin trees. |
Strength |
HM04 |
Normal |
physical |
80 | 100 | 15 |
The target is slugged with a punch thrown
at maximum power. This can also be used
to move heavy boulders. |
Rock Smash |
HM06 |
Fighting |
physical |
40 | 100 | 15 |
The user attacks with a punch.
This may also lower the target’s Defense stat.
This move can also shatter rocks in the field. |
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