Roar |
TM |
Normal |
status |
-- | -- | 20 |
The target is scared off, and a different
Pokémon is dragged out. In the wild,
this ends a battle against a single Pokémon. |
Toxic |
TM |
Poison |
status |
-- | 90 | 10 |
A move that leaves the target
badly poisoned.
Its poison damage worsens every turn. |
Hail |
TM |
Ice |
status |
-- | -- | 10 |
The user summons a hailstorm lasting five
turns. It damages all Pokémon except the
Ice type. |
Hidden Power |
TM |
Normal |
special |
60 | 100 | 15 |
A unique attack that varies in type
depending on the Pokémon using it.
|
Sunny Day |
TM |
Fire |
status |
-- | -- | 5 |
The user intensifies the sun
for five turns, powering up
Fire-type moves. |
Ice Beam |
TM |
Ice |
special |
90 | 100 | 10 |
The target is struck with an icy-cold
beam of energy.
This may also leave the target frozen. |
Blizzard |
TM |
Ice |
special |
110 | 70 | 5 |
A howling blizzard is summoned to strike
opposing Pokémon. This may also leave
the opposing Pokémon frozen. |
Hyper Beam |
TM |
Normal |
special |
150 | 90 | 5 |
The target is attacked with a powerful
beam. The user can’t move on the next turn. |
Protect |
TM |
Normal |
status |
-- | -- | 10 |
Enables the user to evade all attacks.
Its chance of failing rises if it is used
in succession. |
Rain Dance |
TM |
Water |
status |
-- | -- | 5 |
The user summons a heavy rain
that falls for five turns,
powering up Water-type moves. |
Roost |
TM |
Flying |
status |
-- | -- | 10 |
The user lands and rests its body.
It restores the user’s HP by up to
half of its max HP. |
Frustration |
TM |
Normal |
physical |
-- | 100 | 20 |
A full-power attack that grows more
powerful the less the user likes
its Trainer. |
Return |
TM |
Normal |
physical |
-- | 100 | 20 |
A full-power attack that grows more
powerful the more the user likes
its Trainer. |
Double Team |
TM |
Normal |
status |
-- | -- | 15 |
By moving rapidly, the user makes illusory
copies of itself to raise its evasiveness. |
Reflect |
TM |
Psychic |
status |
-- | -- | 20 |
A wondrous wall of light is put up to
reduce damage from physical attacks
for five turns. |
Sandstorm |
TM |
Rock |
status |
-- | -- | 10 |
A five-turn sandstorm is summoned
to hurt all combatants except the
Rock, Ground, and Steel types. |
Aerial Ace |
TM |
Flying |
physical |
60 | -- | 20 |
The user confounds the target with speed,
then slashes.
This attack never misses. |
Facade |
TM |
Normal |
physical |
70 | 100 | 20 |
An attack move that doubles its power if
the user is poisoned, burned, or
has paralysis. |
Rest |
TM |
Psychic |
status |
-- | -- | 10 |
The user goes to sleep for two turns.
This fully restores the user’s HP and
heals any status conditions. |
Round |
TM |
Normal |
special |
60 | 100 | 15 |
The user attacks the target with a song.
Others can join in the Round and make
the attack do greater damage. |
Steel Wing |
TM |
Steel |
physical |
70 | 90 | 25 |
The target is hit with wings of steel.
This may also raise the user’s Defense stat. |
Sky Drop |
TM |
Flying |
physical |
60 | 100 | 10 |
The user takes the target into the sky,
then drops it during the next turn.
The target cannot attack while in the sky. |
Giga Impact |
TM |
Normal |
physical |
150 | 90 | 5 |
The user charges at the target using
every bit of its power.
The user can’t move on the next turn. |
Frost Breath |
TM |
Ice |
special |
60 | 90 | 10 |
The user blows its cold breath on the
target. This attack always results in
a critical hit. |
Swagger |
TM |
Normal |
status |
-- | 85 | 15 |
The user enrages and confuses the target.
However, this also sharply raises the
target’s Attack stat. |
Sleep Talk |
TM |
Normal |
status |
-- | -- | 10 |
While it is asleep, the user randomly uses
one of the moves it knows. |
U-turn |
TM |
Bug |
physical |
70 | 100 | 20 |
After making its attack, the user
rushes back to switch places with
a party Pokémon in waiting. |
Substitute |
TM |
Normal |
status |
-- | -- | 10 |
The user makes a copy of itself using
some of its HP.
The copy serves as the user’s decoy. |
Secret Power |
TM |
Normal |
physical |
70 | 100 | 20 |
An attack whose additional effects
depend upon where it was used.
Can also be used to make a Secret Base. |
Confide |
TM |
Normal |
status |
-- | -- | 20 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
Fly |
HM02 |
Flying |
physical |
90 | 95 | 15 |
The user soars and then strikes
its target on the next turn. This can
also be used to fly to any familiar town. |
Rock Smash |
HM06 |
Fighting |
physical |
40 | 100 | 15 |
The user attacks with a punch.
This may also lower the target’s Defense stat.
This move can also shatter rocks in the field. |
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