
| Category | Aurora |
| Abilities | Pressure Water Absorb (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Leer | - | Normal | status | -- | 100 | 30 | |
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
| Bite | - | Dark | physical | 60 | 100 | 25 | |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
| Bubble Beam | 8 | Water | special | 65 | 100 | 20 | |
| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||
| Gust | 22 | Flying | special | 40 | 100 | 35 | |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||
| Aurora Beam | 29 | Ice | special | 65 | 100 | 20 | |
| The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. | |||||||
| Mist | 36 | Ice | status | -- | -- | 30 | |
| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||||
| Mirror Coat | 43 | Psychic | special | -- | 100 | 20 | |
| A retaliation move that counters any special attack, inflicting double the damage taken. | |||||||
| Ice Fang | 50 | Ice | physical | 65 | 95 | 15 | |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||
| Tailwind | 57 | Flying | status | -- | -- | 15 | |
| The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | |||||||
| Extrasensory | 64 | Psychic | special | 80 | 100 | 20 | |
| The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||
| Hydro Pump | 71 | Water | special | 110 | 80 | 5 | |
| The target is blasted by a huge volume of water launched under great pressure. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Leer | - | Normal | status | -- | 100 | 30 | |
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
| Bite | - | Dark | physical | 60 | 100 | 25 | |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
| Bubble Beam | 8 | Water | special | 65 | 100 | 20 | |
| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||
| Gust | 22 | Flying | special | 40 | 100 | 35 | |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||
| Aurora Beam | 29 | Ice | special | 65 | 100 | 20 | |
| The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. | |||||||
| Mist | 36 | Ice | status | -- | -- | 30 | |
| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||||
| Mirror Coat | 43 | Psychic | special | -- | 100 | 20 | |
| A retaliation move that counters any special attack, inflicting double the damage taken. | |||||||
| Ice Fang | 50 | Ice | physical | 65 | 95 | 15 | |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||
| Extrasensory | 64 | Psychic | special | 80 | 100 | 20 | |
| The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||
| Hydro Pump | 71 | Water | special | 110 | 80 | 5 | |
| The target is blasted by a huge volume of water launched under great pressure. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Calm Mind | TM | Psychic | status | -- | -- | 20 | |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| Roar | TM | Normal | status | -- | -- | 20 | |
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hail | TM | Ice | status | -- | -- | 10 | |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Sunny Day | TM | Fire | status | -- | -- | 5 | |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| Ice Beam | TM | Ice | special | 90 | 100 | 10 | |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||
| Blizzard | TM | Ice | special | 110 | 70 | 5 | |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||
| Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
| The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | TM | Water | status | -- | -- | 5 | |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Dig | TM | Ground | physical | 80 | 100 | 10 | |
| The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
| Shadow Ball | TM | Ghost | special | 80 | 100 | 15 | |
| The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Reflect | TM | Psychic | status | -- | -- | 20 | |
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||
| Sandstorm | TM | Rock | status | -- | -- | 10 | |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Scald | TM | Water | special | 80 | 100 | 15 | |
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||
| Quash | TM | Dark | status | -- | 100 | 15 | |
| The user suppresses the target and makes its move go last. | |||||||
| Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
| The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
| Psych Up | TM | Normal | status | -- | -- | 10 | |
| The user hypnotizes itself into copying any stat change made by the target. | |||||||
| Bulldoze | TM | Ground | physical | 60 | 100 | 20 | |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Snarl | TM | Dark | special | 55 | 95 | 15 | |
| The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Cut | HM01 | Normal | physical | 50 | 95 | 30 | |
| The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |||||||
| Surf | HM03 | Water | special | 90 | 100 | 15 | |
| The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | |||||||
| Waterfall | HM05 | Water | physical | 80 | 100 | 15 | |
| The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | |||||||
| Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
| The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
| Dive | HM07 | Water | physical | 80 | 100 | 10 | |
| Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Icy Wind | Ice | special | 55 | 95 | 15 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | |||||||
| Iron Tail | Steel | physical | 100 | 75 | 15 | ||
| The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | |||||||
| Signal Beam | Bug | special | 75 | 100 | 15 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | |||||||
| Water Pulse | Water | special | 60 | 100 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||
| Tailwind | Flying | status | -- | -- | 15 | ||
| The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | |||||||
| Iron Head | Steel | physical | 80 | 100 | 15 | ||
| The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | Method | |
|---|---|---|---|---|---|---|---|
| Body Slam | Normal | physical | 85 | 100 | 15 | Tutor - | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||
| Double-Edge | Normal | physical | 120 | 100 | 15 | Tutor - | |
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
| Mimic | Normal | status | -- | -- | 10 | Tutor - | |
| The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
| Headbutt | Normal | physical | 70 | 100 | 15 | Tutor - | |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||
| Swift | Normal | special | 60 | -- | 20 | Tutor - | |
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
| Mud-Slap | Ground | special | 20 | 100 | 10 | Tutor - | |
| The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
| Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| Whirlpool | Water | special | 35 | 85 | 15 | Gen 4 HM05 | |
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||
| Brine | Water | special | 65 | 100 | 10 | Gen 4 TM | |
| If the target’s HP is half or less, this attack will hit with double the power. | |||||||
| Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
| The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
| Avalanche | Ice | physical | 60 | 100 | 10 | Gen 4 TM | |
| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||
| Rock Climb | Normal | physical | 90 | 85 | 20 | Gen 4 HM08 | |
| The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |||||||
| Ominous Wind | Ghost | special | 60 | 100 | 5 | Tutor - | |
| The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Ruby Sapphire Emerald XD | Trade | Via trading from FireRed, Leaf Green or Colosseum |
| Pal Park | Mountain | |
| Diamond Pearl | Transfer | Transfer using GBA and Pal Park |
| Colosseum | One | Cipher Admin Venus - The Under |
| Fire Red Leaf Green | One | Appears randomly in Kanto after you have defeated the Elite 4, and your starter is Charmander |
| Gold Silver | One | Appears randomly in Johto afer you have made it to the Burned Tower |
| Crystal | One | Tin Tower |
| Heart Gold Soul Silver | Interact | Route 25 |
| Black White | None. Pok | |
| Black White | None. PokéTransfer or Dream World | |
| Black 2 White 2 | Trade Required | |
| Y X | Transfer required | |
| Omega Ruby Alpha Sapphire | Trackless Forest |
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