Category | Grass Monkey |
Abilities | Gluttony Overgrow (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Scratch | - | Normal | physical | 40 | 100 | 35 | |
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||
Play Nice | - | Normal | status | -- | -- | 20 | |
The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. | |||||||
Leer | 4 | Normal | status | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
Lick | 7 | Ghost | physical | 30 | 100 | 30 | |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||
Vine Whip | 10 | Grass | physical | 45 | 100 | 25 | |
The target is struck with slender, whiplike vines to inflict damage. | |||||||
Fury Swipes | 13 | Normal | physical | 18 | 80 | 15 | |
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||
Leech Seed | 16 | Grass | status | -- | 90 | 10 | |
A seed is planted on the target. It steals some HP from the target every turn. | |||||||
Bite | 19 | Dark | physical | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
Seed Bomb | 22 | Grass | physical | 80 | 100 | 15 | |
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||
Recycle | 37 | Normal | status | -- | -- | 10 | |
The user recycles a held item that has been used in battle so it can be used again. | |||||||
Natural Gift | 40 | Normal | physical | -- | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Crunch | 43 | Dark | physical | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Scratch | - | Normal | physical | 40 | 100 | 35 | |
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||
Play Nice | - | Normal | status | -- | -- | 20 | |
The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. | |||||||
Leer | 4 | Normal | status | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
Lick | 7 | Ghost | physical | 30 | 100 | 30 | |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||
Vine Whip | 10 | Grass | physical | 45 | 100 | 25 | |
The target is struck with slender, whiplike vines to inflict damage. | |||||||
Fury Swipes | 13 | Normal | physical | 18 | 80 | 15 | |
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||
Leech Seed | 16 | Grass | status | -- | 90 | 10 | |
A seed is planted on the target. It steals some HP from the target every turn. | |||||||
Bite | 19 | Dark | physical | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
Natural Gift | 40 | Normal | physical | -- | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
Crunch | 43 | Dark | physical | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Hone Claws | TM | Dark | status | -- | -- | 15 | |
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Taunt | TM | Dark | status | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Solar Beam | TM | Grass | special | 120 | 100 | 10 | |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Dig | TM | Ground | physical | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Rock Tomb | TM | Rock | physical | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | |||||||
Torment | TM | Dark | status | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | TM | Dark | physical | 60 | 100 | 25 | |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
Low Sweep | TM | Fighting | physical | 65 | 100 | 20 | |
The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Energy Ball | TM | Grass | special | 90 | 100 | 10 | |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | |||||||
Fling | TM | Dark | physical | -- | 100 | 10 | |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |||||||
Acrobatics | TM | Flying | physical | 55 | 100 | 15 | |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||
Shadow Claw | TM | Ghost | physical | 70 | 100 | 15 | |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||
Payback | TM | Dark | physical | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
Flash | TM | Normal | status | -- | 100 | 20 | |
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
Grass Knot | TM | Grass | special | -- | 100 | 20 | |
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Nature Power | TM | Normal | status | -- | -- | 20 | |
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Cut | HM01 | Normal | physical | 50 | 95 | 30 | |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |||||||
Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Astonish | Ghost | physical | 30 | 100 | 15 | ||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||
Bullet Seed | Grass | physical | 25 | 100 | 30 | ||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||
Disarming Voice | Fairy | special | 40 | -- | 15 | ||
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||
Grass Whistle | Grass | status | -- | 55 | 15 | ||
The user plays a pleasant melody that lulls the target into a deep sleep. | |||||||
Leaf Storm | Grass | special | 130 | 90 | 5 | ||
The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | |||||||
Magical Leaf | Grass | special | 60 | -- | 20 | ||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||
Nasty Plot | Dark | status | -- | -- | 20 | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | |||||||
Tickle | Normal | status | -- | 100 | 20 | ||
The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Low Kick | Fighting | physical | -- | 100 | 20 | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Giga Drain | Grass | special | 75 | 100 | 10 | ||
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
Iron Tail | Steel | physical | 100 | 75 | 15 | ||
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | |||||||
Synthesis | Grass | status | -- | -- | 5 | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||
Uproar | Normal | special | 90 | 100 | 10 | ||
The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
Focus Punch | Fighting | physical | 150 | 100 | 20 | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||
Helping Hand | Normal | status | -- | -- | 20 | ||
The user assists an ally by boosting the power of that ally’s attack. | |||||||
Role Play | Psychic | status | -- | -- | 10 | ||
The user mimics the target completely, copying the target’s natural Ability. | |||||||
Recycle | Normal | status | -- | -- | 10 | ||
The user recycles a held item that has been used in battle so it can be used again. | |||||||
Knock Off | Dark | physical | 65 | 100 | 20 | ||
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | |||||||
Endeavor | Normal | physical | -- | 100 | 5 | ||
An attack move that cuts down the target’s HP to equal the user’s HP. | |||||||
Covet | Normal | physical | 60 | 100 | 25 | ||
The user endearingly approaches the target, then steals the target’s held item. | |||||||
Gastro Acid | Poison | status | -- | 100 | 10 | ||
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | |||||||
Worry Seed | Grass | status | -- | 100 | 10 | ||
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. | |||||||
Seed Bomb | Grass | physical | 80 | 100 | 15 | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||
Gunk Shot | Poison | physical | 120 | 80 | 5 | ||
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | Method | |
---|---|---|---|---|---|---|---|
Work Up | Normal | status | -- | -- | 30 | Gen 5 TM | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||
Games | Rarity | Locations |
---|---|---|
Black White | Yaguruma Forest, Illusion ForestGift in Abandoned Lot of Dreams | |
Black White | Pinwheel Forest, Lostlorn ForestGift in Dreamyard | |
Black 2 White 2 | Lostlorn Forest, Pinwheel Forest | |
Y X | Santalune ForestFriend Safari | |
Omega Ruby Alpha Sapphire | Trade from X & Y |
© Web Media Network Limited, 1999 - 2024 This site is not affiliated in any way with Microsoft, Sony, Sega, Nintendo or any video game publishers.
Privacy Policy | Terms of Service.
Super Cheats is an unofficial resource with submissions provided by members of the public. These are not usually tested by us (because there are so many), so please use them at your own risk.
No comments yet. Tell us what you think to be the first.