Category | Cave |
Abilities | Rough Skin Sheer Force Mold Breaker (hidden) |
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Scratch | - | Normal | physical | 40 | 100 | 35 | |
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||
Leer | - | Normal | status | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
Bite | 9 | Dark | physical | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
Scary Face | 13 | Normal | status | -- | 100 | 10 | |
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||
Dragon Rage | 18 | Dragon | special | -- | 100 | 10 | |
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||||||
Slash | 21 | Normal | physical | 70 | 100 | 20 | |
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||
Crunch | 25 | Dark | physical | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | |||||||
Chip Away | 31 | Normal | physical | 70 | 100 | 20 | |
Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. | |||||||
Revenge | 35 | Fighting | physical | 60 | 100 | 10 | |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | |||||||
Night Slash | 40 | Dark | physical | 70 | 100 | 15 | |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||
Rock Climb | 49 | Normal | physical | 90 | 85 | 20 | |
The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |||||||
Superpower | 55 | Fighting | physical | 120 | 100 | 5 | |
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | |||||||
Outrage | 62 | Dragon | physical | 120 | 100 | 10 | |
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||
Move | Level | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Scratch | - | Normal | physical | 40 | 100 | 35 | |
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||
Leer | - | Normal | status | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
Bite | 9 | Dark | physical | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
Scary Face | 13 | Normal | status | -- | 100 | 10 | |
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||
Dragon Rage | 18 | Dragon | special | -- | 100 | 10 | |
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||||||
Slash | 21 | Normal | physical | 70 | 100 | 20 | |
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||
Crunch | 25 | Dark | physical | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | |||||||
Chip Away | 31 | Normal | physical | 70 | 100 | 20 | |
Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. | |||||||
Revenge | 35 | Fighting | physical | 60 | 100 | 10 | |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | |||||||
Night Slash | 40 | Dark | physical | 70 | 100 | 15 | |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||
Rock Climb | 49 | Normal | physical | 90 | 85 | 20 | |
The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |||||||
Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
---|---|---|---|---|---|---|---|
Hone Claws | TM | Dark | status | -- | -- | 15 | |
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||
Dragon Claw | TM | Dragon | physical | 80 | 100 | 15 | |
The user slashes the target with huge, sharp claws. | |||||||
Roar | TM | Normal | status | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||
Toxic | TM | Poison | status | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||||
Sunny Day | TM | Fire | status | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Taunt | TM | Dark | status | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
Protect | TM | Normal | status | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | TM | Water | status | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Frustration | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Smack Down | TM | Rock | physical | 50 | 100 | 15 | |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. | |||||||
Earthquake | TM | Ground | physical | 100 | 100 | 10 | |
The user sets off an earthquake that strikes every Pokémon around it. | |||||||
Return | TM | Normal | physical | -- | 100 | 20 | |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Dig | TM | Ground | physical | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
Double Team | TM | Normal | status | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Flamethrower | TM | Fire | special | 90 | 100 | 15 | |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||
Sludge Bomb | TM | Poison | special | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||
Rock Tomb | TM | Rock | physical | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | |||||||
Aerial Ace | TM | Flying | physical | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||||
Torment | TM | Dark | status | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
Facade | TM | Normal | physical | 70 | 100 | 20 | |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | TM | Psychic | status | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
Attract | TM | Normal | status | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Round | TM | Normal | special | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Focus Blast | TM | Fighting | special | 120 | 70 | 5 | |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. | |||||||
Fling | TM | Dark | physical | -- | 100 | 10 | |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |||||||
Charge Beam | TM | Electric | special | 50 | 90 | 10 | |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
Incinerate | TM | Fire | special | 60 | 100 | 15 | |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||
Shadow Claw | TM | Ghost | physical | 70 | 100 | 15 | |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||
Payback | TM | Dark | physical | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
Retaliate | TM | Normal | physical | 70 | 100 | 5 | |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | |||||||
Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
Bulldoze | TM | Ground | physical | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||
Rock Slide | TM | Rock | physical | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||
Dragon Tail | TM | Dragon | physical | 60 | 90 | 10 | |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||
Swagger | TM | Normal | status | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
Sleep Talk | TM | Normal | status | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||||
Substitute | TM | Normal | status | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
Flash Cannon | TM | Steel | special | 80 | 100 | 10 | |
The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. | |||||||
Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
Snarl | TM | Dark | special | 55 | 95 | 15 | |
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |||||||
Dark Pulse | TM | Dark | special | 80 | 100 | 15 | |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||
Power-Up Punch | TM | Fighting | physical | 40 | 100 | 20 | |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | |||||||
Confide | TM | Normal | status | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
Cut | HM01 | Normal | physical | 50 | 95 | 30 | |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |||||||
Surf | HM03 | Water | special | 90 | 100 | 15 | |
The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | |||||||
Strength | HM04 | Normal | physical | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |||||||
Rock Smash | HM06 | Fighting | physical | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Crush Claw | Normal | physical | 75 | 95 | 10 | ||
The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. | |||||||
Feint Attack | Dark | physical | 60 | -- | 20 | ||
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
Fire Fang | Fire | physical | 65 | 95 | 15 | ||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |||||||
Glare | Normal | status | -- | 100 | 30 | ||
The user intimidates the target with the pattern on its belly to cause paralysis. | |||||||
Metal Claw | Steel | physical | 50 | 95 | 35 | ||
The target is raked with steel claws. This may also raise the user’s Attack stat. | |||||||
Poison Tail | Poison | physical | 50 | 100 | 25 | ||
The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | |||||||
Pursuit | Dark | physical | 40 | 100 | 20 | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||
Sucker Punch | Dark | physical | 70 | 100 | 5 | ||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||
Thunder Fang | Electric | physical | 65 | 95 | 15 | ||
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |||||||
Move | Type | Cat. | Att. | Acc. | PP | ||
---|---|---|---|---|---|---|---|
Fire Punch | Fire | physical | 75 | 100 | 15 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||
Thunder Punch | Electric | physical | 75 | 100 | 15 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||
Snore | Normal | special | 50 | 100 | 15 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
Outrage | Dragon | physical | 120 | 100 | 10 | ||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||
Iron Tail | Steel | physical | 100 | 75 | 15 | ||
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | |||||||
Heat Wave | Fire | special | 95 | 90 | 10 | ||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||
Superpower | Fighting | physical | 120 | 100 | 5 | ||
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | |||||||
Snatch | Dark | status | -- | -- | 10 | ||
The user steals the effects of any attempts to use a healing or stat-changing move. | |||||||
Shock Wave | Electric | special | 60 | -- | 20 | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||
Aqua Tail | Water | physical | 90 | 90 | 10 | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||
Dragon Pulse | Dragon | special | 85 | 100 | 10 | ||
The target is attacked with a shock wave generated by the user’s gaping mouth. | |||||||
Draco Meteor | Dragon | special | 130 | 90 | 5 | ||
Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | |||||||
Gunk Shot | Poison | physical | 120 | 80 | 5 | ||
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||
Iron Head | Steel | physical | 80 | 100 | 15 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||
Stealth Rock | Rock | status | -- | -- | 20 | ||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||
Games | Rarity | Locations |
---|---|---|
Black White | Dragon Spiral Tower | |
Black White | Dragonspiral Tower | |
Black 2 White 2 | Route 23, Dragonspiral Tower | |
Y X | Victory RoadFriend Safari | |
Omega Ruby Alpha Sapphire | Meteor Falls |
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