
| Category | Savage |
| Abilities | Rough Skin Speed Boost (hidden) |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Leer | - | Normal | status | -- | 100 | 30 | |
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
| Bite | - | Dark | physical | 60 | 100 | 25 | |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
| Rage | 6 | Normal | physical | 20 | 100 | 20 | |
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||
| Focus Energy | 8 | Normal | status | -- | -- | 30 | |
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||
| Scary Face | 11 | Normal | status | -- | 100 | 10 | |
| The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||
| Ice Fang | 16 | Ice | physical | 65 | 95 | 15 | |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||
| Screech | 18 | Normal | status | -- | 85 | 40 | |
| An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
| Assurance | 26 | Dark | physical | 60 | 100 | 10 | |
| If the target has already taken some damage in the same turn, this attack’s power is doubled. | |||||||
| Crunch | 28 | Dark | physical | 80 | 100 | 15 | |
| The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | |||||||
| Aqua Jet | 31 | Water | physical | 40 | 100 | 20 | |
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||
| Agility | 36 | Psychic | status | -- | -- | 30 | |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
| Take Down | 38 | Normal | physical | 90 | 85 | 20 | |
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Leer | - | Normal | status | -- | 100 | 30 | |
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||
| Bite | - | Dark | physical | 60 | 100 | 25 | |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||
| Rage | 4 | Normal | physical | 20 | 100 | 20 | |
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||
| Focus Energy | 8 | Normal | status | -- | -- | 30 | |
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||
| Aqua Jet | 11 | Water | physical | 40 | 100 | 20 | |
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||
| Assurance | 15 | Dark | physical | 60 | 100 | 10 | |
| If the target has already taken some damage in the same turn, this attack’s power is doubled. | |||||||
| Screech | 18 | Normal | status | -- | 85 | 40 | |
| An earsplitting screech harshly lowers the target’s Defense stat. | |||||||
| Ice Fang | 25 | Ice | physical | 65 | 95 | 15 | |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||
| Scary Face | 29 | Normal | status | -- | 100 | 10 | |
| The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||
| Poison Fang | 32 | Poison | physical | 50 | 100 | 15 | |
| The user bites the target with toxic fangs. This may also leave the target badly poisoned. | |||||||
| Crunch | 36 | Dark | physical | 80 | 100 | 15 | |
| The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | |||||||
| Agility | 39 | Psychic | status | -- | -- | 30 | |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||
| Take Down | 43 | Normal | physical | 90 | 85 | 20 | |
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hail | TM | Ice | status | -- | -- | 10 | |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Taunt | TM | Dark | status | -- | 100 | 20 | |
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
| Ice Beam | TM | Ice | special | 90 | 100 | 10 | |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||
| Blizzard | TM | Ice | special | 110 | 70 | 5 | |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | TM | Water | status | -- | -- | 5 | |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Torment | TM | Dark | status | -- | 100 | 15 | |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Attract | TM | Normal | status | -- | 100 | 15 | |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Thief | TM | Dark | physical | 60 | 100 | 25 | |
| The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Scald | TM | Water | special | 80 | 100 | 15 | |
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||
| Payback | TM | Dark | physical | 50 | 100 | 10 | |
| The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |||||||
| Retaliate | TM | Normal | physical | 70 | 100 | 5 | |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Snarl | TM | Dark | special | 55 | 95 | 15 | |
| The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |||||||
| Dark Pulse | TM | Dark | special | 80 | 100 | 15 | |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Surf | HM03 | Water | special | 90 | 100 | 15 | |
| The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | |||||||
| Waterfall | HM05 | Water | physical | 80 | 100 | 15 | |
| The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | |||||||
| Dive | HM07 | Water | physical | 80 | 100 | 10 | |
| Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Ancient Power | Rock | special | 60 | 100 | 5 | ||
| The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | |||||||
| Brine | Water | special | 65 | 100 | 10 | ||
| If the target’s HP is half or less, this attack will hit with double the power. | |||||||
| Destiny Bond | Ghost | status | -- | -- | 5 | ||
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | |||||||
| Double-Edge | Normal | physical | 120 | 100 | 15 | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
| Hydro Pump | Water | special | 110 | 80 | 5 | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||
| Swift | Normal | special | 60 | -- | 20 | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||
| Thrash | Normal | physical | 120 | 100 | 10 | ||
| The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Super Fang | Normal | physical | -- | 90 | 10 | ||
| The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | |||||||
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Spite | Ghost | status | -- | 100 | 10 | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||
| Icy Wind | Ice | special | 55 | 95 | 15 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | |||||||
| Uproar | Normal | special | 90 | 100 | 10 | ||
| The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||||||
| Bounce | Flying | physical | 85 | 85 | 5 | ||
| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||
| Water Pulse | Water | special | 60 | 100 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||
| Zen Headbutt | Psychic | physical | 80 | 90 | 15 | ||
| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | Method | |
|---|---|---|---|---|---|---|---|
| Mimic | Normal | status | -- | -- | 10 | Tutor - | |
| The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
| Mud-Slap | Ground | special | 20 | 100 | 10 | Tutor - | |
| The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
| Endure | Normal | status | -- | -- | 10 | Gen 4 TM | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| Fury Cutter | Bug | physical | 40 | 95 | 20 | Tutor - | |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||
| Whirlpool | Water | special | 35 | 85 | 15 | Gen 4 HM05 | |
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||
| Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
| The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
| Captivate | Normal | status | -- | 100 | 20 | Gen 4 TM | |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Ruby Sapphire Emerald | Common | Routes 118 an 119 (Fish with Good Rod) |
| Fire Red Leaf Green Colosseum | Trade | Via trading from Ruby, Sapphire, Emerald or XD |
| Pal Park | Sea | |
| Diamond Pearl | Uncommon | Safari Game at the Great Marsh (Fish with Super Rod) |
| Heart Gold Soul Silver | None | Transfer from Pok |
| Black White | Village Bridge (Fish) | |
| Black 2 White 2 | Village Bridge | |
| Y X | Route 22 | |
| Omega Ruby Alpha Sapphire | Route 118, Route 119 |
© Web Media Network Limited, 1999 - 2026 This site is not affiliated in any way with Microsoft, Sony, Sega, Nintendo or any video game publishers.
Privacy Policy | Terms of Service.
Super Cheats is an unofficial resource with submissions provided by members of the public. These are not usually tested by us (because there are so many), so please use them at your own risk.

No comments yet. Tell us what you think to be the first.