
| Category | Shed |
| Abilities | Wonder Guard |
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Scratch | - | Normal | physical | 40 | 100 | 35 | |
| Hard, pointed, sharp claws rake the target to inflict damage. | |||||||
| Harden | - | Normal | status | -- | -- | 30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||
| Leech Life | 5 | Bug | physical | 80 | 100 | 10 | |
| The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | |||||||
| Sand Attack | 9 | Ground | status | -- | 100 | 15 | |
| Sand is hurled in the target’s face, reducing the target’s accuracy. | |||||||
| Fury Swipes | 14 | Normal | physical | 18 | 80 | 15 | |
| The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||
| Mind Reader | 19 | Normal | status | -- | -- | 5 | |
| The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | |||||||
| Spite | 25 | Ghost | status | -- | 100 | 10 | |
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||
| Confuse Ray | 31 | Ghost | status | -- | 100 | 10 | |
| The target is exposed to a sinister ray that triggers confusion. | |||||||
| Shadow Sneak | 38 | Ghost | physical | 40 | 100 | 30 | |
| The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||
| Grudge | 43 | Ghost | status | -- | -- | 5 | |
| If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | |||||||
| Phantom Force | 47 | Ghost | physical | 90 | 100 | 10 | |
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||
| Heal Block | 50 | Psychic | status | -- | 100 | 15 | |
| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | |||||||
| Move | Level | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Scratch | - | Normal | physical | 40 | 100 | 35 | |
| Hard, pointed, sharp claws rake the target to inflict damage. | |||||||
| Harden | - | Normal | status | -- | -- | 30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||
| Leech Life | 5 | Bug | physical | 80 | 100 | 10 | |
| The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | |||||||
| Sand Attack | 9 | Ground | status | -- | 100 | 15 | |
| Sand is hurled in the target’s face, reducing the target’s accuracy. | |||||||
| Fury Swipes | 13 | Normal | physical | 18 | 80 | 15 | |
| The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||
| Shadow Sneak | 21 | Ghost | physical | 40 | 100 | 30 | |
| The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||
| Mind Reader | 25 | Normal | status | -- | -- | 5 | |
| The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | |||||||
| Confuse Ray | 29 | Ghost | status | -- | 100 | 10 | |
| The target is exposed to a sinister ray that triggers confusion. | |||||||
| Grudge | 37 | Ghost | status | -- | -- | 5 | |
| If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | |||||||
| Heal Block | 41 | Psychic | status | -- | 100 | 15 | |
| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | |||||||
| Phantom Force | 45 | Ghost | physical | 90 | 100 | 10 | |
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||
| Move | TM / HM | Type | Cat. | Att. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| Hone Claws | TM | Dark | status | -- | -- | 15 | |
| The user sharpens its claws to boost its Attack stat and accuracy. | |||||||
| Toxic | TM | Poison | status | -- | 90 | 10 | |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hidden Power | TM | Normal | special | 60 | 100 | 15 | |
| A unique attack that varies in type depending on the Pokémon using it. | |||||||
| Sunny Day | TM | Fire | status | -- | -- | 5 | |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| Hyper Beam | TM | Normal | special | 150 | 90 | 5 | |
| The target is attacked with a powerful beam. The user can’t move on the next turn. | |||||||
| Protect | TM | Normal | status | -- | -- | 10 | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Frustration | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Solar Beam | TM | Grass | special | 120 | 100 | 10 | |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | |||||||
| Return | TM | Normal | physical | -- | 100 | 20 | |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Dig | TM | Ground | physical | 80 | 100 | 10 | |
| The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | |||||||
| Shadow Ball | TM | Ghost | special | 80 | 100 | 15 | |
| The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | |||||||
| Double Team | TM | Normal | status | -- | -- | 15 | |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Sandstorm | TM | Rock | status | -- | -- | 10 | |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||
| Aerial Ace | TM | Flying | physical | 60 | -- | 20 | |
| The user confounds the target with speed, then slashes. This attack never misses. | |||||||
| Facade | TM | Normal | physical | 70 | 100 | 20 | |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | TM | Psychic | status | -- | -- | 10 | |
| The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |||||||
| Thief | TM | Dark | physical | 60 | 100 | 25 | |
| The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |||||||
| Round | TM | Normal | special | 60 | 100 | 15 | |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| False Swipe | TM | Normal | physical | 40 | 100 | 40 | |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||
| Will-O-Wisp | TM | Fire | status | -- | 85 | 15 | |
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||
| Shadow Claw | TM | Ghost | physical | 70 | 100 | 15 | |
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||
| Giga Impact | TM | Normal | physical | 150 | 90 | 5 | |
| The user charges at the target using every bit of its power. The user can’t move on the next turn. | |||||||
| Flash | TM | Normal | status | -- | 100 | 20 | |
| The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |||||||
| Struggle Bug | TM | Bug | special | 50 | 100 | 20 | |
| While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | |||||||
| X-Scissor | TM | Bug | physical | 80 | 100 | 15 | |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||
| Dream Eater | TM | Psychic | special | 100 | 100 | 15 | |
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||
| Swagger | TM | Normal | status | -- | 85 | 15 | |
| The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |||||||
| Sleep Talk | TM | Normal | status | -- | -- | 10 | |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| Substitute | TM | Normal | status | -- | -- | 10 | |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| Secret Power | TM | Normal | physical | 70 | 100 | 20 | |
| An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |||||||
| Confide | TM | Normal | status | -- | -- | 20 | |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |||||||
| Cut | HM01 | Normal | physical | 50 | 95 | 30 | |
| The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Bug Buzz | Bug | special | 90 | 100 | 10 | ||
| The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. | |||||||
| Endure | Normal | status | -- | -- | 10 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| Feint Attack | Dark | physical | 60 | -- | 20 | ||
| The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||
| Final Gambit | Fighting | special | -- | 100 | 5 | ||
| The user risks everything to attack its target. The user faints but does damage equal to its HP. | |||||||
| Gust | Flying | special | 40 | 100 | 35 | ||
| A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||
| Night Slash | Dark | physical | 70 | 100 | 15 | ||
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||
| Silver Wind | Bug | special | 60 | 100 | 5 | ||
| The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | ||
|---|---|---|---|---|---|---|---|
| Bug Bite | Bug | physical | 60 | 100 | 20 | ||
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
| Snore | Normal | special | 50 | 100 | 15 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||
| Spite | Ghost | status | -- | 100 | 10 | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||
| Giga Drain | Grass | special | 75 | 100 | 10 | ||
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
| Trick | Psychic | status | -- | 100 | 10 | ||
| The user catches the target off guard and swaps its held item with its own. | |||||||
| Move | Type | Cat. | Att. | Acc. | PP | Method | |
|---|---|---|---|---|---|---|---|
| Telekinesis | Psychic | status | -- | -- | 15 | Gen 5 TM | |
| The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||
| Double-Edge | Normal | physical | 120 | 100 | 15 | Tutor - | |
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||
| Mimic | Normal | status | -- | -- | 10 | Tutor - | |
| The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | |||||||
| Nightmare | Ghost | status | -- | 100 | 15 | Tutor - | |
| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||
| String Shot | Bug | status | -- | 95 | 40 | Tutor - | |
| The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | |||||||
| Mud-Slap | Ground | special | 20 | 100 | 10 | Tutor - | |
| The user hurls mud in the target’s face to inflict damage and lower its accuracy. | |||||||
| Fury Cutter | Bug | physical | 40 | 95 | 20 | Tutor - | |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||
| Natural Gift | Normal | physical | -- | 100 | 15 | Gen 4 TM | |
| The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | |||||||
| Sucker Punch | Dark | physical | 70 | 100 | 5 | Tutor - | |
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||
| Games | Rarity | Locations |
|---|---|---|
| Diamond Pearl Ruby Sapphire Emerald | Evolve | Evolves from Nincada |
| Ruby Sapphire Emerald Y X Omega Ruby Alpha Sapphire | Evolve | Evolve Nincada |
| Fire Red Leaf Green XD Colosseum | Trade | Via trading from Ruby, Sapphire or Emerald |
| Pal Park | Forest | |
| Heart Gold Soul Silver | None | Evolve Nincada |
| Black White | None. Pok | |
| Black White | None. PokéTransfer or Dream World | |
| Black 2 White 2 | Trade Required |
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